people feel the same way about gimbled weapons, breaking immersion from the fight making it too easy and feeling detached.
Gimbals exist on planes, however. Astral projection is not quite so plausible.
i hear time and time again how FD wanted it to feel like a ww2 dogfight. sometimes i can play 1 handed with the mouse and rest my chin on the other when fighting the AI. so i try not to use them like you could choose not too use 3rd person view
Yes, I could, but then you would have a major advantage with your ability to leave your body and float in space, seeing stuff that your in-game character shouldn't be able to see.
frontier had 3rd person view.
Frontier also had the ability to speed up and slow down time, but that is unrealistic in a multiplayer environment - as is magic floaty cam.
yes we know its tryin to stay realistic but theres also a lot of gamey unrealistic stuff too, if you don't want to play a game where your looking at your ship fly through space 'staring you' then don't use it, nobody would force you too, the real issue i guess is you think it will make people better at dog fighting or els you wouldn't throw your dummy out the minuet somebody raises the point of 3rd person. it wouldn't be mandatory to have to use it.
<JUST A MINUET>BZZZ - Repetition!</JUST A MINUET> I refer the Rt Hon Member to the reply I gave some moments ago.
head tracking gives advantages also but you don't see people going on a rant about the people that use it.
Not yet, you don't. I wager that may change as the majority demographic for the game shifts away from obsessive nerds with lots of disposable income. Besides, a player can look around pretty well with the mouse alone, or a key binding can enable freelook mode, without getting a sore neck after a couple of hours in the cockpit.
anyway im not fussed either way
Evidently.
but i would like to look at the ship i like and bought, also the paint job i spent money on, you know to help me get through those long runs in the 400 billion systems with 37 other people playing
Took a while to admit that any arguments you have made so far were a transparent attempt to deflect from the truth - your vanity. How is your motivation any different from one of those orangey duck-lipped beings that fill Facebook with hundreds of pictures of themselves wearing the same expression?
you never know those movies people will make with it might bring more people into the game
You know, I don't think that's going to be a problem. I'm not channeling Nostradamus when I say that I can foresee this will reach a decent audience, even without the aid of 30,000 almost identical Youtube clips of ships flying through (an asteroid belt/a station entrance/a dogfight) to a soundtrack of (John Williams/Muse/Skrillex/the uploader's humorous commentary).
ps.. just thought of another immersion breaking feature, flying up to another ship and looking at the cockpit to realize there is nobody flying it lol.
Beta.
the same AI names (cult sci-fi movie puns) over n over again
(sigh...) Beta
or the 4 vipers that enter the star port area and break formation as soon as you jump in
Do I even need to repeat it at this point?
...
Ok then "Beta". But that's the last time.
and finally the piece of furniture that is the dreadnaught in The war zone that takes no more damage and get sidewinders stuck in its orifices and slowly pushed along.
...I said that was the last time.
outside cam would just kill it
Not kill it, but it probably would negatively affect the sense of being there and therefore the enjoyment levels, unless it was heavily restricted (i.e. it offered absolutely NO gameplay advantage whatsoever).