There's a whole lot of discussion going on here that seems predicated on whether Elite does or does not have a grind.
I think anybody trying to deny that there's a grind is not being very honest.
I also think that anybody saying Elite is "just a game" is also not being wholly honest.
Elite does not exist to be 'just a game', it exists to be an immersive spaceship piloting experience in a futuristic version of our very own Milky Way galaxy.
Ergo, elements of realism - that is, things that are like real life - are to be expected. Like having to put in time and effort (same as anyone else) to get bigger and better things, that is, having to
grind.
Also like real life, how you go about that grind can be potentially enjoyable, but often times the reality is that it isn't. Especially if your job involves the same mundane task without much in the way of variation (something that many companies actively seek to do something about for the sake of their employees).
Saying things like "don't like it just play something else" doesn't help the conversation, nor does it help the game.
This also goes for this little snippet from many pages back:
From what i gathered this community actually VOTED FOR the ship timer .
As well as it should have. Frontier made a big, dumb mistake when they mentioned the idea of ship teleportation live on their event stream - that's an idea that should never have been introduced and never would have belonged in Elite, because Elite is not just some game that exists for the sake of being a game; it is much more than that.
That's why the community voted against it - because, playing the game, we recognize it as being something that is fun *because* it strives to be realistic, as opposed to being Pokemon in space.
In that sense, I'll go back on what I said and say that if you want a game that exists to just be a game, where everything is accessible to you and there isn't that realism - then maybe another experience would better suit your desires.
However, I will also say that I truely believe that everyone out in the world today could and ought to enjoy Elite for what it is; that is, it's an experience I think anybody can enjoy.
All that said, the experience it has to offer has...a lot of room for improvement. It does indeed carry a lot of repetition that perhaps is not necessary. It has a lot of flaws where combat and balance are concerned. It has a long To-Do list of anticipated features that do not yet exist, and it has a lot of currently implemented features that have long needed improvement and expansion (things like HUD color customization and USS's).
In a nutshell, all'o'y'all ought to quit waffling back and forth over what grind does or does not mean and rather focus on constructive criticism on what Fdev could do better, in the hopes that criticism adds to the To Do list.