There is positively and absolutely no way this game could ever be "Open/PVP Only" without completely overhauling just about every game play mechanic.
Two big examples:
1) The costs of getting a decent ship built and engineered, especially for new players, would be ridiculous given the fact open is mostly "ganker fest" against anyone for no reason other than the yucks. You'd never get past maybe a D ranked python for every year played unless you decided to simply use exploration to build credits... then likely get ganked on your way back to sell the data.
2) Combat would become greatly limited and lack options. Right now, building a ship for grinding PVE credits is a totally different beast from a PVP ship. So given #1 above, you'd be limited to mainly giving up any NPC bounty hunting and focus on PVP builds just to play.
Other games have similar limitations but worked around it by making PVP voluntary... i.e. must "ask" to duel someone or enter specific PVP/Combat areas where it is allowed. I can't fathom any fun in "Cmdr NotCompensating wishes to interdict you. Ok?" and the latter is what we basically have today between PVE servers and Open.
I love the idea of Open-Only but the devs would have a massive job ahead of them to basically redo so many facets of this game to pull it off.
Two big examples:
1) The costs of getting a decent ship built and engineered, especially for new players, would be ridiculous given the fact open is mostly "ganker fest" against anyone for no reason other than the yucks. You'd never get past maybe a D ranked python for every year played unless you decided to simply use exploration to build credits... then likely get ganked on your way back to sell the data.
2) Combat would become greatly limited and lack options. Right now, building a ship for grinding PVE credits is a totally different beast from a PVP ship. So given #1 above, you'd be limited to mainly giving up any NPC bounty hunting and focus on PVP builds just to play.
Other games have similar limitations but worked around it by making PVP voluntary... i.e. must "ask" to duel someone or enter specific PVP/Combat areas where it is allowed. I can't fathom any fun in "Cmdr NotCompensating wishes to interdict you. Ok?" and the latter is what we basically have today between PVE servers and Open.
I love the idea of Open-Only but the devs would have a massive job ahead of them to basically redo so many facets of this game to pull it off.