New upgrade System - "Your time is valueable"- is a pure grind and waste of everyones time

1.) Remove the barrier and let us roll staight to G5 from 0[/FONT]
2.) Remove the utter clutter of different Materials. Create a CLEAR and CONSISTENT way of aquiring Materials.



So bascially remove the whole engineering system and just give Mainfrezzer a better ship? I think that's unlikely to happen. Do you have any more reasonable requests?

;)
 

Deleted member 110222

D
Yea, the reward sounds neat, but the work still sounds the same... possibly worse (if you never rolled for god rolls).

Guaranteed results vs RNG saying **** you.

I know what I prefer.
 
Not sure what you guys have read up as definition of whining.

I actually said whingeing if you'd care to read what has been spelled.

But since you asked to have the English language clarified for you (some emphasis added by me):

whine

wʌɪn/
noun
noun: whine; plural noun: whines

  • 1.
    a long, high-pitched complaining cry.
    "the dog gave a small whine"

    synonyms:whimper, wail, cry, mewl, groan, moan, howl, yowl "the dog gave a small whine"

    • a long, high-pitched unpleasant sound.
      "the whine of the engine"
      synonyms:hum, drone, singing, note "the whine of an electric motor"

    • a complaining tone of voice.
      "there was a hint of a whine in Anna's voice"
    • a feeble or petulant complaint.

      "a constant whine about the quality of public services"
      synonyms:complaint, complaining, grouse, grousing, moan, moaning, moans and groans, grouch, grouching, grumble, whining, carping, muttering, murmur, murmuring, whispering; Moreinformalgripe, griping, whinge, whingeing, bellyache, , beef, beefing;
      informalmithering
      "a constant whine about the quality of public services"

verb
verb: whine; 3rd person present: whines; past tense: whined; past participle: whined; gerund or present participle: whining

  • 1.
    give or make a long, high-pitched complaining cry or sound.
    "the dog whined and scratched at the back door"
    synonyms:hum, drone, sing "the lift began to whine"

    • complain in a feeble or petulant way.
      "she began to whine about how hard she had been forced to work"
      synonyms:complaint, complaining, grouse, grousing, moan, moaning, moans and groans, grouch, grouching, grumble, whining, carping, muttering, murmur, murmuring, whispering; Moreinformalgripe, griping, whinge, whingeing, bellyache, , beef, beefing;
      informalmithering
      "a constant whine about the quality of public services"



      wail, whimper, cry, sob, mewl, groan, moan, howl, yowl

      "a child was whining"

      complain, grouse, grouch, grumble, moan, carp, mutter, murmur, whisper;


      informalgripe, bellyache, , beef, whinge;
      informalmither
      "he's always whining about the state of the country

Face it; ED was never a game for "casual players"..... nothing's changed.

For anyone who want's a casual gaming experience:

giphy-downsized-large.gif
 
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Was furiously trying to communicate my displeasure during the stream in chat, but that was really more talking to myself.

It's.... bad.

It's not even according to stated design goals. Progression? That's not how engineers are used. Look at what people do now: they get the best they can get for what they have unlocked and have materials for. Moreover, god rolls are now just 20 rolls away, so people will max what they can.

Meanwhile, every new ship will turn into a multi-session of not multi-week exercise, instead of just quickly running by unlocked engineers and roll 3-4 times for a G5, and be done in an hour or two.

If this is supposed to make Engineers more accessible, they are going to be thoroughly disappointed.
 
Hm, if I understood the broker right, you can get a lot of lower grade mats for one top grade material. Hence, if you gather materials (and now keep them instead of throwing them away), you should be able to pass through the lower grades quite quickly.

The mats broker is a great thing. But you've still got to actually go through the motions of using it, whilst keeping track of all the materials you need for all the grades of all the modules you want to mod. Right now I can tell you off the top of my head that for G5 FSD you need arsenic, chemical manipulators and datamined wake exceptions. I have absolutely no idea what is required for G1-G4. Spreadsheets are for work, not gaming!
 
I'll wait to pass judgement (I know, shocking) but the only thing I will say is it'd probably be better if that last ~10% of the grade just fills up to 100% rather than, from what I think I saw, continuing to increase by percentiles of the remaining percentiles.

It seems you can skip to the next grade before you hit 100%,which is good. So might as well just make it hit 100% at that point.
 
I wholeheartedly agree with the OP. New system requires A LOT MORE materials than the old one, and even material brokers cannot fix this.

If you have bothered to keep track of how many materials you have been forced to DUMP with the current system to make room for other stuff as opposed to having 100 capacity on EVERY material in the game, as well as Data, most players will be swimming in material quantities far larger than most Engineering sessions will ever use up.

How about actually trying all this out in the Beta before passing "negative" judgement on it all and throwing all your toys on the floor?
 
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When Sandro said that he values our time I wanted to reach through my screen...He values our time...I just don't even know what to say about that bit...


I have invited him to come into the grind muck like the rest of us players and prove that he knows what he is talking about without hiding behind dev magic and infinite materials.


https://forums.frontier.co.uk/showt...ip-from-scratch-under-the-new-proposed-system

Still ain't heard nothing.

Actions speak louder than words. He can claim to value player time on stream but their actions on the matter have proven otherwise up to this point.
 
The new system is definitely a lot more grind.

If i engineer a G5 OC plasma through this new system but want to switch to efficient i have to spend hours more work grinding through G1-5 again. You say that you recognise that our time is valuable yet you have a system with considerably more grind, why?

Some of the other changes i do look forward to but this is definitely not one of them.
 
Was furiously trying to communicate my displeasure during the stream in chat, but that was really more talking to myself.

It's.... bad.

It's not even according to stated design goals. Progression? That's not how engineers are used. Look at what people do now: they get the best they can get for what they have unlocked and have materials for. Moreover, god rolls are now just 20 rolls away, so people will max what they can.

Meanwhile, every new ship will turn into a multi-session of not multi-week exercise, instead of just quickly running by unlocked engineers and roll 3-4 times for a G5, and be done in an hour or two.

If this is supposed to make Engineers more accessible, they are going to be thoroughly disappointed.

If you run by the assumption that everyone needs a G5 everything then yes.


I also highly disagree with your "20 rolls = godroll" assessment. I mean take a google, some people take hundreds and are still unhappy with the result.
 
I disagree.
Sandy already explained why in total it will be faster and easier.
And also each roll will always be an improvement.
And no re-rolling for special effects anymore.

Assuming you do not need god rolls, each item has to go through G1-G4 before you roll G5. Currently a minimum of 1 roll for each item after you reach G5 initially. I must have missed Sandy's explanation of why it is faster - taking into account acquiring the materials.
 
The engineer changes are great, I'm sick to death of the entitled forum warriors who want the best ships without putting any effort in. The way I see it, is that everyone will be on a level playing field instead of praying to RNGejus for a god roll. Which makes the game unbalanced and unfair, having abilities on the basis of chance is an abomination in a game like this.
 
Don't see the problem myself. I'll just use my existing G5 modules (non of which is god rolled), convert them to the new system - as Sandro explained, they will be G4(maxed) after the conversion - and then do a few rolls to get them to G5(maxed) again. Doesn't really seem that much of a grind, tbh.

That's true... If you don't buy another ship or engineer a new module ever again.
 
I find it really hard to believe that any of them have organically unlocked the engineers and then upgraded a ship from scratch. I just can't believe this would seem like a good idea if they had.

That shouldn't even be the criterium. It should be the second ship.

Engie the 2nd ship in the old Engineer mechanics, and then again in the new. Then, explain to me how the new changes reduce the grind (Ed) and make Engies more accessible (Sandro).

This is madness. G5 all the things, to reduce the hurt by the time this stuff goes live.

Really looking forward to the other stuff coming. This? I probably need to walk a block just to calm down...
 
Well then. I guess I will be engineering G5 modules for the chieftain in the coming week.

This new system is Beyond : Stupid for anyone engineering ships past the first.
 
If you run by the assumption that everyone needs a G5 everything then yes.


I also highly disagree with your "20 rolls = godroll" assessment. I mean take a google, some people take hundreds and are still unhappy with the result.

He's talking about god rolls in the Beyond system, not the current one.
 
I wholeheartedly agree with the OP. New system requires A LOT MORE materials than the old one, and even material brokers cannot fix this.

Where can we see the data you used for that conclusion? Or are you talking out of your before actually trying it?

Until people actually play the game and can draw some conclusions on how all changes combined make it better / worse, you're just letting your do the talking.
 
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