That is a very long way to say you don't think Frontier makes a lot of money from its other projects
They've published that information in their investor brochures, so no need to guess either way.
Broadly, in recent years:
- definitely and comfortably profitable: Planet Coaster; Planet Zoo; both Jurassic Worlds
- very marginally profitable: Elite Dangerous, Chaos Gate, F1 Manager 2023 [1]
- giant money pit: Foundry (excluding Chaos Gate), Realms of Ruin
- hopefully only temporarily in the red: the 2025 management sim they haven't released yet
[1] Slightly unusual case: F1M 2023 had positive cashflow in its own right, but the F1M series as a whole is still at a big loss because of how much F1M 2022 cost to develop. Still, future spending in this area certainly looks more potentially like "recovering losses" than "throwing more money into the pit"
they are obviously not strapped for cash. If they were in a bad financial spot
It's a bit more complicated than that. As of the end of March they reported £23.4 million in the bank - which is a healthy amount of reserves in itself, but discounting some one-off income from sale of the old Rollercoaster Tycoon 3 publishing rights, basically just stable over the last three months.
On the other hand, their operating loss for the 2022-2023 financial year was £26.6 million, so they clearly don't have enough in the bank to afford to have another one of those years.
So in that sense they haven't made a lot of money from their other projects (taken as a whole) recently, though apparently the console launch of Planet Zoo did go well.
Overall their financial position is certainly unstable enough that they couldn't afford to subsidise Elite Dangerous long-term if it didn't make positive cashflow in its own right, regardless of the specific performance of their other products.
(This is not a comment in either direction as to whether I think
this approach is either morally acceptable or going to be financially effective)