So what you guys are telling me is now my clipper is useless in combat? My shields are gone in under 30 seconds with out banks great...
That manuvrabel as **** ship? Yea, I bet it is going to be useless now, sorry
So what you guys are telling me is now my clipper is useless in combat? My shields are gone in under 30 seconds with out banks great...
Even though it's manuverable and fast you're forgetting the current idea of tactic's and combat in ED is equivalent to "age of sail" style broadside slugfest's.That manuvrabel as **** ship? Yea, I bet it is going to be useless now, sorry![]()
Even though it's manuverable and fast you're forgetting the current idea of tactic's and combat in ED is equivalent to "age of sail" style broadside slugfest's.![]()
Even though it's manuverable and fast you're forgetting the current idea of tactic's and combat in ED is equivalent to "age of sail" style broadside slugfest's.![]()
The way I look at it you have a choice now. Either Shield Boosters in your utility slots and when its gone its gone or heat sinks & SCBs. Less total shield, but you can to a point keep building it back up.
And people's biggest complaint seem's to be "I don't care if 1 HSL to every SCB negate's the heat I'm not accrificeing a Booster so this change is horrible." That beta forum has been giving me hour's and hour's of laugh's the last two day's.Wait, you mean people have to use tactics now? Not just slug it out. The horror.
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People do the slugfest's in fighter's so it's not just the wepon's it's the mentallity of the average pilot. It's why I never die in my a DBS and other's are struggling to keep up, they're used to slugging it out with other small ship's but I fly circle's aroubd them. I've always hated the SCB meta not because I couldn't survive well enough but because it perpetuated the non-skill based street brawl slugfest fight's I find boring and a cheap way to give big ship owner's a dopamine fix because they can survive what they subconsciously know should be a fight they should've ran from.Broadside slug fest is due to the fact that the weapons have limited range. The only thing really effective at range is rails it seems
Hopefully they come out with some new toys.
Broadside slug fest is due to the fact that the weapons have limited range. The only thing really effective at range is rails it seems
Hopefully they come out with some new toys.
Nope, I'm the same. I like to armor tank in my Gunship.Am I the only CMDR in the game who's never bothered to mount SCBs in his ship? --Momentai ;]
Well then you must only fly shield tank build's and see the Gunship as trash, I fly the gunship and shrug off fire quite nicely(more so even when Bi-Weave get's added).I don't find much for tactics in 1 v 1. In wing combat.. It certainly has a home.
Tactics meaning things you do.
Not things your bring (ie, chaff, stealth builds etc)
I know my build's limit's. I also always say "I'm solo unless in a wing" and it's due to how boring I find SCB stacking combat, there's 0 risk and I find that dull. I know it's hard for others to comprehend, but I know when I can fight and when I need to run before I deploy my weapon's.Nope, Flew FDL with mirrored armor for a long time
Currently using a stealth back for a change of pace.
Use a Anaconda for trading and Bounty CG.
Stealth you frequently say you are a solo player. Go do some real PVP and then come back. I'm confident your current build is going to let you down.
I know mine did. First time I'd ever encountered a FDL rocking unlimited chaff. Me, foolishly only carrying 10 was promptly ripped up with multi cannons.
As with two manuverable ships. It turns into a jousting match pretty quick.
As with two manuverable ships. It turns into a jousting match pretty quick.
That is why I want to force FDev to only allow FA off.