Thargoid Attacks: Where, When and What you can do about it

@Assimilator; https://en.wikipedia.org/wiki/Hitscan a term to describe insta-hit weapons. railguns, pulse laser and gauss cannons etc in ED. They don't have any travel time to target. Thanks! I also did it with a Cyclops as you can see the 2mil credits, though I think I could've gone with a Basilisk too. I find killing the swarm the only tricky part in Interceptor fights and it's pretty hard for me :D
 
No, I have to disagree there I'm afraid, at least with AX cls 3 fixed MCs, they are absolutely rubbish for hitting scouts, the scouts just move too fast to get a decent amount of damage in them, unless you get very close, sub 400-500m maybe.

Non hit scan fixed guns take some training: learning the scouts flight pattern (they hold still from time to time) and controlled burst fire. Keeping the barrels rotating by pulling the trigger from time to time helps to eliminate spin up time.

Hm, I might try quad plasma chargers next for a change.
Edit: The GPCs take a lot of skill and patience in lining up your shots, making scout killing slower. Charging also needs a lot of distributor power.
On the plus side, 4 GPCs hurt the scouts a lot while causing less heat build up than the Gauss canons. Hitting with a full salvo can be very satisfying.
 
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though I think I could've gone with a Basilisk too. I find killing the swarm the only tricky part in Interceptor fights and it's pretty hard for me :D
Congrats on the Cyclops kill.

With Cyclops, you could try to ignore the swarm if it is too difficult to kill. With anything above, the swarm killing becomes your first priority to survive.

EDIT: Kekenk is down to Moderate. We might still do it, CMDRs.
 
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After killing my first solo Interceptor and requesting AX Pilot from the AXI, I'm finally ready to return to fight in CZ's once again!
GZ on the kill
No, I have to disagree there I'm afraid, at least with AX cls 3 fixed MCs, they are absolutely rubbish for hitting scouts, the scouts just move too fast to get a decent amount of damage in them, unless you get very close, sub 400-500m maybe.
Unless perhaps you're in a much more agile ship than my Python (as in, not a Krait, which is only a little better). I completely exhausted 2 AX MCs ammo & killed none, or maybe one scout with cls 3 AX MCs (I can't remember exactly).
I do ok with the Gauss cannons vs the scouts, just incase if you wonder it's my aim :p ;).

Eckee
What's hitscan? :eek: lol

And good job on killing your 1st interceptor :cool:, not done so myself yet, although I haven't tried very recently either, hmm, I might be able to do it with a cyclops! ;)

fixed weapons need a lots of training. but you shouldn't deplete even one AX MC for one scout.
see - my aiming with fixed weapons isn't the best either (actually REALLY bad), but i managed to do this a few times in a row after hours of trying:
[video=youtube_share;pTpsTLkfxtc]https://youtu.be/pTpsTLkfxtc[/video]

and i prefer AX missiles over CPA.
i just wished thargoids had not "adapted" permanently
 
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Hmm, I don't want to waste hours trying to get good with fixed AX MCs, or GPCs (even if I can), I just want to get in there & waste the Thargoids ;), I'm doing ok with the Guass cannons vs the scouts generally, although last night I wasn't! Grrr.

On another note, I swear I was gaining far more heat from my 2 (active) Gauss cannons last night than normal, I ended up with all 4 cannons being destroyed!! Wth???[woah]. Are any of the interceptors attacks thermal? Although some of the damage was due to attacks, I've never had even one weapon completely destroyed before in fighting the goids, let alone all 4!
Someone in my wing mentioned a heat bug/heat scaling, anyone know anything about that?
 
Hmm, I don't want to waste hours trying to get good with fixed AX MCs, or GPCs (even if I can), I just want to get in there & waste the Thargoids ;), I'm doing ok with the Guass cannons vs the scouts generally, although last night I wasn't! Grrr.

On another note, I swear I was gaining far more heat from my 2 (active) Gauss cannons last night than normal, I ended up with all 4 cannons being destroyed!! Wth???[woah]. Are any of the interceptors attacks thermal? Although some of the damage was due to attacks, I've never had even one weapon completely destroyed before in fighting the goids, let alone all 4!
Someone in my wing mentioned a heat bug/heat scaling, anyone know anything about that?

there is a bug that heat generation is multiplied by the number of player in the same instance
 
Hmm, I don't want to waste hours trying to get good with fixed AX MCs, or GPCs (even if I can), I just want to get in there & waste the Thargoids ;), I'm doing ok with the Guass cannons vs the scouts generally, although last night I wasn't! Grrr.

On another note, I swear I was gaining far more heat from my 2 (active) Gauss cannons last night than normal, I ended up with all 4 cannons being destroyed!! Wth???[woah]. Are any of the interceptors attacks thermal? Although some of the damage was due to attacks, I've never had even one weapon completely destroyed before in fighting the goids, let alone all 4!
Someone in my wing mentioned a heat bug/heat scaling, anyone know anything about that?

Also, if your WEP capacitor is low, your weapons generate more heat, just in case you didn’t know. I like gauss’ too :) I’m not good at staying on target for long, those burst shots are my friends.
 
Hmm, I don't want to waste hours trying to get good with fixed AX MCs, or GPCs (even if I can), I just want to get in there & waste the Thargoids ;), I'm doing ok with the Guass cannons vs the scouts generally, although last night I wasn't! Grrr.

On another note, I swear I was gaining far more heat from my 2 (active) Gauss cannons last night than normal, I ended up with all 4 cannons being destroyed!! Wth???[woah]. Are any of the interceptors attacks thermal? Although some of the damage was due to attacks, I've never had even one weapon completely destroyed before in fighting the goids, let alone all 4!
Someone in my wing mentioned a heat bug/heat scaling, anyone know anything about that?

Im flying a krait II with 2 gauss 2 large fixed shard, and 1 flak. Heat is only ever an issue if i shot more than 3 times rapidly. I like the shards because when fighting a cyclops, I can exert/blast the first heart right after the scan and then scurry away.

If you can hit a scout with gauss, you can hit hit the hearts no problem.
 
Yea roger that, I don't have major problems hitting the heart or scouts with the Gauss cannons (barring a bad night ;)), that's not the weapon I have problems with.

Eckee
Yea was vaguely aware of that, I don't think I was depleting the cap anymore than normal (which is probably too much, lol), but the damage I ended up with was far worse than any other Thargoid battle session. Particularly the 4 dead Gauss cannons, which I've never killed even one before, damaged yes, but not made inopp.
Sounds like it's the bug Bunkind & Icefire are talking about, I'll have to see if I can dig up the relevant bug thread.
 
After the restart it seems nothing has changed, incursion levels are the same, no new stations burning, no burning stations gone to repair, no new eagle eye messages.

Seems thargoid still can't attack M stations or surface stations.
 
Targets this week :

Incursions (AX CZ)
Kekenk
Madrus (no large starports)
Pleiades Sector HR-W d1-42 (no starports)

Infestation (NHSS)
asterope
merope
sterope ii (only stars)
hip 9141
bolg
hip 21167


Not seeing any NHSS in the non-Pleiades Infestation yet

Eagle Eye:
ee1 asterope
ee2 merope
ee3 sterope ii sterope ii
ee4 hip 9141 hip 9141
ee5 bolg bolg
ee6 hip 21167

With help from johnTAss this week :)

Warning: Try and not be in the Infested / Incursion systems on Thargsday for the server restart - CMDRs have reported CtD issues otherwise.

Notes:
* Thargoids first Infest a system, if the Infection is not fought then they begin an Incursion, and we lose stations until the incursion is repelled.
* Infested and Incursed systems can often be seen in the Galmap left panel. Sometimes the system also switches allegiance to the Thargoids (not always). It's worth checking a system is still Infested / Incursed before travel, as they change through the week. Sometimes the Galmap does not show the correct states, but systems targeted by Eagle Eye should still be targets. Unless that is broken ...
* There is a galmap filter to help find Incursion systems (there is no filter for Infested)
* Incursion systems : fight in the AX CZ until they are no longer listed in Galnet :)
* Infested Systems : are saved by kills in the target systems- each kill counts the same, so a Scout is as useful as an Interceptor. Bonds do not matter.
* NHSS will be found in systems within 20 Ly of target, the systems are not being targeted for attack - you can kill Thargoids from them, but it won't help save any systems.
* You can also find NHSS all over the Pleiades - within about 166 Ly of Merope, but it won't help save any systems.
* And you can get (bugged) missions from the Aegis megaships to kill Thargoids, but they also don't count to save systems unless the destination system for the mission is also a target this week.
* Infested Targets are found via a weekly search for nhss in possible target systems near the aegis ships and by decoding the aegis Eagle Eye system https://canonn.science/codex/eagle-eye-installations/
* Incursion targets are found by looking in the 2nd Galnet post, and also by looking at systems that were previously infested.
* Decoding Eagle Eye is now simpler - use this decoder and type in the phonetic letters called out by the eagle eye unregistered comms beacons - this gives the target system
 

[snip]
Pleiades Sector HR-W d1-42 (no starports)
[snip]


Thank you Cmdr Factabulous for your good work! Your information is recommended galaxywide! [up]

Regarding the system mentioned above: it has an AEGIS-Ship where you can repair and refill. It also has a lot of NHSS all around and an AX-CZ near the third sun. A larger star port is in the system just one jump afar.

Would really love to see more of you down there - seems that I am alone there so far.

Best, Henoch
 
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Thanks for the info Factabulous.

Is this the first time Merope is on target? If so, let’s let it burn and see why the hell those sensors pointing twards there. :D

BTW I rage quit my Challanger and joined the Krait mkII club, yaay...
 
Oh no, really? I just replaced my AX FDS with an AX Challenger last week. Why'd you give up on it, if you don't mind me asking?

I tried so hard to love that ship. It’s not bad, just not designed for AX fight. I have a long list of complains, I’ll write down a bit :D

It should have been faster and less agile. Agility is unnecessary against Interceptors, they are slow targets.
2xL + 3xM or at least 1xL + 4xM hardpoints. That would make it designed to fight Interceptors. I killed a Cyclops with it, probably a better pilot could take a Basilisk too but good pilots killing those in DBS’ as well. That doesn’t make it suitable for the job, people make it so. Small hardpoints are useless against Interceptors, I don’t know what were the designers thinking.
Anti-Interceptor ships should have 4x -at least medium- AX weapons and one or two mediums for flaks. Otherwise you can’t call them AX ships.

It’s good at killing scouts but Chieftain and many other ships are good too, Chalanger is not necessary. If you’re gonna kill scouts, buy a Krait mkII, install 3x turreted AX MC’s, 2x flak or flechette and shoot flaks for fireworks as your turrets do the job. :D
 
Thanks for the info Factabulous.

Is this the first time Merope is on target? If so, let’s let it burn and see why the hell those sensors pointing twards there. :D

BTW I rage quit my Challanger and joined the Krait mkII club, yaay...

Honestly just did the same thing not too long ago. As soon as she was done engineering I killed my first Cyclops without nearly as much trouble as my Challenger experienced. On another note...I just realized I left my Krait on the Aegis megaship for Thargsday :O
 
Honestly just did the same thing not too long ago. As soon as she was done engineering I killed my first Cyclops without nearly as much trouble as my Challenger experienced. On another note...I just realized I left my Krait on the Aegis megaship for Thargsday :O

Thargoids have been burning us for over a year now and it seems no ship manufacturer gives a damn. :D
 
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