Hello DDF,
This is going to be a short update to the previous docking proposal because the majority were perfectly happy with the manual docking procedure and I see no reason to change this. I know some had worries about queuing taking too long but I don’t think this will be such an issue. The docking ports are quite large and the throughput should be sufficient to prevent extended waiting.
So instead of reposting all the same content again I’d like to go into more detail about how we’d like automated docking to work based on your feedback and ideas.
Automated Docking
- To be able to use automated docking the player’s ship must have a docking computer module installed and powered
- These are expensive and take up space
- Malfunctions can disable the module preventing its use
- Only certain stations can offer automated docking services
- The docking computer is actually a way for the station to take control of your ship and land it for you
- More popular stations are likely to offer automated docking
- If a station offers automated docking it will be an option that can be selected when first hailing the station
- Automated docking is an all or nothing procedure; players need to request it before entering the station and it can’t be disabled until safely docked
- Players can’t activate automatic docking if they’re already within the station
- It doesn’t cost anything extra to use automated docking except time
- It could take significantly longer to automatically dock than if a player were to do it manually (providing they’re sufficiently skilled)
This is a simple rule set but we feel it gives us a way to automatically dock but not remove the need or reason to manually dock from time to time.
Finally I just want to cover some other issues that were raised in the previous proposal.
- Firing a weapon or breaking the speed limit will result in the normal consequences associated with breaking the law
- It is not our intention to artificially limit your ability to deploy and shoot weapons or fly fast but there will always be consequences to these actions
- Stations will have the ability to fire upon and destroy ships that are breaking the law such as blocking the docking port or landing pads from others
- Rotational correction within the station will alleviate a lot of the difficulties in landing with a spinning station
- The skill will then be focussed on lining up with the right pad and gently touching down rather than performing constant thruster changes to keep in position
- Docking isn’t as hard as you might think
- Just because the previous games docking sequences were notorious doesn’t mean this will be, therefore we shouldn't be worrying about automated docking being unavailable some times
Thanks for your time and input. I know we didn't have much of a presence in that topic but I have read all the posts and used the ideas and concerns in this update.
Cheers,
-Mike