It would disadvantage 2-button mouse user apparently.
Yes. It is to balance between joystick user and mouse user.
It would disadvantage 2-button mouse user apparently.
It would disadvantage 2-button mouse user apparently.
This is the year 2015. I haven't seen a joystick for sale with only two buttons for over 20 years, so why can we only assign two buttons to a fire group?
I want a button for KWS, one for lasers, one for cannons and probably one for missiles too.
Then there's chaff and shield cells (Yes, I know you can assign those separately in the game's control settings but they're available to be set into fire groups so why not be able to assign them there too?)
I would guess the answer is "because they designed it that way".
I get really upset that my car does not have rear heated seats. I think it is ridiculous that in this day and age they don't on all cars, after all some cars do. I think MY car company should retrofit rear seat heaters because I want them.
I have 19 buttons on my mouse.
Yes. It is to balance between joystick user and mouse user.
Most have at least 5.
Correct, you don't have 6 axis control unless you have 2 sticks.
But you need "hands on" on your throttle in combat to micromanage it, just having it in "optimum" at all times is going to keep you at an disadvantage.
I would imagine a slider you'd have to let go of something else first could be a hassle, but I am not sure.
I have never owned a mouse with more than 3 buttons. How and why do you need 19?
I have a joystick for flying games and a wheel for racing games, though.
Few mice with just two buttons these days.
I have never owned a mouse with more than 3 buttons. How and why do you need 19?