Hi.

How did you manage that? Can't do any bindings with my logitech extreme 3D pro. Always takes the mouse button...Then I used other presets like the thurstmaster which worked ok till a certain moment. now the ship is just spinning in space...

Yes, I have the same joystick and it is of little use. I linked it to the pro they have in their list, forget the make, but it gives a half baked experience, of course. Hopefully they will support the logitech in time otherwise I am using keyboard and mouse.
Make sure you have no other analog(?) game controller (wheel, pedals etc.) connected, multiple controllers (apart from keyboard & mouse in addtition to whatever you use) is not supported in Alpha 1.1.

Check this thread for tips & a working setup:
http://forums.frontier.co.uk/showthread.php?t=14682
 
Last edited:
ED Force Feedback?

I searched and found an old thread about it but nothing with any confirmed info.

Will it be in the game?
 
Warthog, Pedals, etc

Hey guys,

OK So I searched the forums and saw people using TARGET, disconnecting pedals, binding 2 devices into one for the warthog HOTAS and here is my issue:

I do not use TARGET software, and play DCS:A10 which recognizes my HOTAS as is. I want to use this same setup (pedals, stick, throttle) and just bind keys to the inputs and not use TARGET. Is this possible? Is it in future builds?

I love my SIM setup with TrackIR, triple monitors, and the Warthog HOTAS with a pair of pedals... and I want to get into Elite but have not gotten this set up yet... I may try to play using KB and mouse but... this seems like it would be a LOT more fun with a stick.
so, since the other threads were older... what do you guys know about the implementation? Not sure if I missed something in the mix or if this has already been addressed. Native hardware recognition makes using a game like this much easier to those of us who are less savvy with hardware programming...

Thanks in advance!
 
Hey buddy,

I'm pretty sure this issue is fixed in newer builds, if you are on the premium beta it doesn't recognise the HOTAS setups properly.

I used vJoy and Universal Joystick Remapper to create a Virtual Joystick with all the axes on one virtual device, it's a bit of a faff, but it works really well :)
 
Multiple device support was implemented in Alpha 3.0 release. So you it will be definitely supported in Premium Beta.
 
Hey guys,

I do not use TARGET software, and play DCS:A10 which recognizes my HOTAS as is. I want to use this same setup (pedals, stick, throttle) and just bind keys to the inputs and not use TARGET. Is this possible? Is it in future builds?

Thanks in advance!

Hi, I'm not a alpha backer, but I do have a warthog and DCS A-10. From what I understand the current Alpha, 3.4, (I Think) supports multiple devices now. So you should be able to use the Joystick, throttle and peddles in the Beta when it is released without using the TARGET software.

However I don't think there are any plans to support the warthog like it is in A-10, the toggle switches will only work one way. (or two way if a three position switch) You will have to use the TARGET software to program these switch's to get the most out of them.

The main problem comes from there not being any bindings for the "On" and "Off" settings for various options like Hardpoints and Gear. At the moment the best you can do is have the toggle switches send the same key in both positions and hope that it syncs.

It would be lovely to get full support for this but I suspect there are more important things to do.

Cheers.
 
Confused

So I just bought premium beta package... I'm not so worried about every switch mostly the joystick throttle and the little mouse button on the throttle as axis controllers and the. A few buttons. That would be a huge help bu right not I can't bind any commands to the TM In the game and not sure how to calibrate the axis and such...

So am I just not in the right build since it's still alpha?
 
So I just bought premium beta package... I'm not so worried about every switch mostly the joystick throttle and the little mouse button on the throttle as axis controllers and the. A few buttons. That would be a huge help bu right not I can't bind any commands to the TM In the game and not sure how to calibrate the axis and such...

So am I just not in the right build since it's still alpha?

Yeah the premium beta is alpha 1.1, which only supports one device. Unfortunately this means that you will need to use the TARGET software, and you will need to unplug all your other controllers. (At least I have to)

The TARGET software is pretty good and not too hard to set up, if a bit long winded.

Cheers
 
Will future betas be able to use multiple devices? Will this issue be solved when game is complete?

If it's alpha 1.1 why do they sell it as beta? Very confusing
 

Yaffle

Volunteer Moderator
Will future betas be able to use multiple devices? Will this issue be solved when game is complete?

If it's alpha 1.1 why do they sell it as beta? Very confusing

Yes.

The current alpha build (3.04, called 3.4 to add to the confusion) includes the single player bits in the current release available to the beta backers.

The version with beta players lacks any of the multiplayer code. I think it was given out as a "Thanks for your patience" and "get your eye in" to the beta backers. Rather than strip out the multiplayer stuff FD probably had an old build sitting around that lacked it, and has popped that out to beta peeps.

So, beta backers currently have the old single payer alpha released last December some time.

After 30 May they come up to date and will get beta v1, which looks as if it may bear a striking resemblance to alpha 4 (due out 15 May to alpha people).

That will have the improved multi-input support.
 
it appears to be working on my MS Forcefeedback Pro 2

But still having a huge deadzone in the middle, control setup is a PITA too
 
I'd like to see this added too. I'd imagine it isn't a difficult thing to implement (at least for a controller) and it enhances the experience.

I remember back in the day when I had a PS1 and played silent hill in the dark with the controller vibrating.. That game seriously messed with my head. :)
 

Lestat

Banned
saitek x52

I seem to get lucky I went to a garage sale and spotted a saitek x52 $20 :eek:. Not pro version. The only issue was it felt too loose. I went home and found a video where someone that added a plastic washer to it. When back payed for it and added a rubber washer to it and feels tighter. Then set it up to elite dangerous and running good.
 

illu Minti

Deadly, But very fluffy...
Wow nice bargain! even if not pro (there's not much difference anyway) and with your little plumbing and hey ho your good to go :D
 
Yes.

The current alpha build (3.04, called 3.4 to add to the confusion) includes the single player bits in the current release available to the beta backers.

The version with beta players lacks any of the multiplayer code. I think it was given out as a "Thanks for your patience" and "get your eye in" to the beta backers. Rather than strip out the multiplayer stuff FD probably had an old build sitting around that lacked it, and has popped that out to beta peeps.

So, beta backers currently have the old single payer alpha released last December some time.

After 30 May they come up to date and will get beta v1, which looks as if it may bear a striking resemblance to alpha 4 (due out 15 May to alpha people).

That will have the improved multi-input support.

Wow.. that IS confusing!!!
thanks for the explanation :)
I'll just wait till they get a bit more advanced but I'm happy to back a game this innovative.
 
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