Destroy pp ships, support independent factions, undermine pp controlled systems. A total war against the established ED order. That would be dangerous. I think that is how we would get the invite. We also happen to have an independent base fully stocked that doesn't make any sense to exist other than to support that kind of end game.

A lot of players including me do undermine PP control systems, currently giving the Feds a hard time near Sol :) Only problem is you have to signed up to one PP before you can really undermine another....I think. Not sure if with a concerted effort we could make one existing PP system uncontrolled and work out from there.

Anybody on XB want to wing up for PP let me know, I have a little routine of PP, assassination, courier, nav beacon & trade so do PP, faction rank, combat rank & trade rank all at the same time. Found some nice routes around enemy PP control systems.

Has anyone tried to pirate them with either hatch breaker limpets or something? What if that triggers a chain of events in some manner? I dont know what i would expect to happen but im not much of a pirate. Never managed liberate hostages or anything yet either...

Strangely enough no, I don't think I have tried to hatch break a funeral barge :) but I'm pretty sure I have manifest scanned them but cant remember if it says 'Escape Pod' or what now or if its empty. Private Courier Service more often than not carry passengers which always seem odd as usually theres 2 Belugas nearby and the Red Planet Taxi Service so thought the Courier would run packages / cargo not passengers but probably just a name and not a massive cover up front organisation moving people around in secret as I first thought I had uncovered...this game hey :)
 
This week I have been mostly defecting to LYR, getting revenge on the blue haired troll Aisling Duval before moving onto Hudson space to upset their smooth running. Ranked up with both Feds & Empire, Cumulative achievements on XB this week Sold at 500 Markets, Bought 50,000 Tons of Commodities, Won 25 Deathmatches, Won 25 CQC Matches. (if they are the achievements set by fdev for an XB Trophy then I imagine the DW are at least as demanding) Then followed up on some unlocked permits before bumping into 2 more locked and getting one of them, still one to go. Started yet another Excel page.

Found more than one intriguing system description including one 'Something terrible happened here but the locals refuse to talk about it'. I mean! What!? No beacon or anything, where do I start? Found another system with PF Local Faction, after a lot of investigation it may have been an early starter system so probably just a hangover from that. Was ideal place for DW as well, perfect to keep an eye on SD & Sol and have distance, but alas seemingly not to be.

Does anybody know the starter systems from Day 1? I cant even remember where I started but don't think that was the original one anyway? Before the new zone was made last year. How many were there before the zone or was it one permanent one?

Thinking of then heading over to Soontil way to have another go at that 'secret base' description that's over that way iirc then back to Fed space ready for Thursday PP.

I have decided that Raxxla is like love, you only find it when youre not looking for it so Im not looking for it, you hear that fdev Im not looking for it so now is the perfect time for you to let me to find it :) (see if that works, we've tried almost everything else)
 
If (big if) Raxxla is an end game mechanic and not an easter egg, it should require or allow that you "complete" the game. That would be becoming 3xElite, so you most likely have experienced most what there is to experience. Now, an end game is often a wide conflict, a make it or break it with real weight. In what we have in the game, I think that would require to be openly hostile with all powers at the same time. That would be extremely difficult and painful. We "know" that most powerplay characters are in the club. Salome suggests all game mechanics are taken over by the club. So for the dark wheel to invite we would need to leave the game behind and start fighting it. Destroy pp ships, support independent factions, undermine pp controlled systems. A total war against the established ED order. That would be dangerous. I think that is how we would get the invite. We also happen to have an independent base fully stocked that doesn't make any sense to exist other than to support that kind of end game.

I support this theory, it's been on my mind since Salome's story came to an end and her final speech was revealed. Salome claimed that everything is under the control of this supposed mega power and in order to fight it we must "force them into the open". She gives rather specific instructions:

"Challenge the authorities. Force their hand. Refuse to be manipulated. Do not rise to their provocations. Make your own powerplays, organise embargoes and blockade the ports. Break their hold and force them out into the open. Blaze a trail. Visibility is the one thing they cannot abide."

"And they are manipulating you. Those of you who trade, who fight in their proxy wars, who sell them exploration data from the depths of the void. They are using you to further their agenda. You, me - all of us have been their tools. They believe themselves the ultimate arbiters of humanity's destiny, above reproach and accountability. They consider themselves the true elites. "

If we're to believe that the authorities control everything, including Universal Cartographics and Galnet, we may be required to alienate ourselves. Completely disconnect from the system... no more trading data, helping powers or influencing the state of the game on behalf someone else. Salome's call to arms makes me wonder if we're supposed to rally under a common cause as players, separate from the mechanics and influences of Elite's NPCs and organizations. That appears to be what Salome did.

Salome also encouraged the galaxy to join the Children of Raxxla. We could interpret this as means to fight back by allying ourselves with them as Salome did..

If we're going to test this theory it would require a great deal of patience. Ideally we'd need to satisfy the following:
  • Triple Elite status.
  • Ignore trading, selling exploration data, helping powers and completing missions.
  • Actively oppose powers in an attempt to "force their hand", maybe prevent them from ever docking. This may require significant player participation.
  • (Potentially) Ally ourselves with Children of Raxxla and fight for their cause.

You would have to be at the end-game to meet these standards, but it would certainly add merit to the good old "It's a journey we must all make" statement. Perhaps it isn't unrealistic to imagine that the Dark Wheel test is simply finding commanders who actively disconnect from the grid to become vigilantes.
 
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This week I have been mostly defecting to LYR, getting revenge on the blue haired troll Aisling Duval before moving onto Hudson space to upset their smooth running. Ranked up with both Feds & Empire, Cumulative achievements on XB this week Sold at 500 Markets, Bought 50,000 Tons of Commodities, Won 25 Deathmatches, Won 25 CQC Matches. (if they are the achievements set by fdev for an XB Trophy then I imagine the DW are at least as demanding) Then followed up on some unlocked permits before bumping into 2 more locked and getting one of them, still one to go. Started yet another Excel page.

Found more than one intriguing system description including one 'Something terrible happened here but the locals refuse to talk about it'. I mean! What!? No beacon or anything, where do I start? Found another system with PF Local Faction, after a lot of investigation it may have been an early starter system so probably just a hangover from that. Was ideal place for DW as well, perfect to keep an eye on SD & Sol and have distance, but alas seemingly not to be.

Does anybody know the starter systems from Day 1? I cant even remember where I started but don't think that was the original one anyway? Before the new zone was made last year. How many were there before the zone or was it one permanent one?

Thinking of then heading over to Soontil way to have another go at that 'secret base' description that's over that way iirc then back to Fed space ready for Thursday PP.

I have decided that Raxxla is like love, you only find it when youre not looking for it so Im not looking for it, you hear that fdev Im not looking for it so now is the perfect time for you to let me to find it :) (see if that works, we've tried almost everything else)

I think there were historically 3 starter systems. I know I started at LHS 347 (something like thta, may be an extra 4 in there), & if I sideycide I am still recloned there.

Some of the system descriptions are tantalising. There’s one near Sol that talks about a secret organisation but seems to be nothing to unlock.
 
  • Triple Elite status.
  • Ignore trading, selling exploration data, helping powers and completing missions.

You would have to be at the end-game to meet these standards, but it would certainly add merit to the good old "It's a journey we must all make" statement. Perhaps it isn't unrealistic to imagine that the Dark Wheel test is simply finding commanders who actively disconnect from the grid to become vigilantes.

Seems a bit contradictory, get triple Elite but don't do any Trade, Combat or Explo? Or do lots of trade, explo and combat until you get 3E then stop completely? Where do you get credits if ignoring missions as well?

Only possible way is to pirate from start to finish without blowing anything up? Sell on BM to avoid trade (I think, not even sure about that).

Im beginning to think that Drew Wagar has or had far too much freedom with the DW storyline, not in a bad or accusative way just to be clear. As much as anything, why was Raxxla 'off-limits' but not the DW. If he did/ does know more its great as its part of the mystery but possibly.

1. Drew Wagar knows something about the DW he cannot say due to NDA. He cant say he cant say it either so no point harassing.
2. Drew maybe even 'helped' with the DW story in some way in game.

or

3. Fdev allowed DW more freedom with DW because its not in game.
4. Drew is unaware of a certain plotline but his stories may feed into them so they have been 'guided' or 'steered' at times

or

5. None of this is true and fdev just wanted to keep Raxxla to themselves like the Thargs and the Guardians so not unique, the authors knew some things, were allowed some freedom but knew nothing about others. I think its Drew who has mentioned an entire book of 'Aliens' or similar that they found out about but were never allowed to read

And that vid where Drew leads someone down a DW initiation path through the inbox clues? He hardly talks about it to my knowledge, a massive new development like that and he doesn't really talk about it?

More questions than answers, I know Drew is writing his own series now away from Elite universe and expect most if not all if any answers are covered by NDA so expect no real answer but it drives me mad. What is fdev playing at with the Dark Wheel storyline? Dipping in an out and maybe testing the initiation - if it is inbox then everyone maybe gets a separate set if instructions (own personal journey as well)

P.S Thanks Jorki, I was going to say it was LHS 3447 from memory so almost certainly that one yes.
 
This is a game. Nobody will spend expensive programer's time just to make one time use "disconnect" mechanics. Raxxla should be in common wide game mechanics.
Also If I sit offline or fly deep space for months am I disconnected?

A fair point, but crazier theories have been concocted. The most popular and widely accepted hypothesis to date is that we have to travel into certain places in a certain order to "unlock" the door, which is much more elaborate than a simple "disconnect" design.

But we could spend all day talking about intentions and developers. The point of these conversations are to spark ideas, as a community we have no clue about how elaborate Raxxla is. It could be a simple undiscovered location or a massive puzzle requiring us to use knowledge of mathmatics and ancient Greek mythology. Until then, it's worth guessing.
 
Seems a bit contradictory, get triple Elite but don't do any Trade, Combat or Explo? Or do lots of trade, explo and combat until you get 3E then stop completely? Where do you get credits if ignoring missions as well?

Only possible way is to pirate from start to finish without blowing anything up? Sell on BM to avoid trade (I think, not even sure about that).

Im beginning to think that Drew Wagar has or had far too much freedom with the DW storyline, not in a bad or accusative way just to be clear. As much as anything, why was Raxxla 'off-limits' but not the DW. If he did/ does know more its great as its part of the mystery but possibly.

1. Drew Wagar knows something about the DW he cannot say due to NDA. He cant say he cant say it either so no point harassing.
2. Drew maybe even 'helped' with the DW story in some way in game.

or

3. Fdev allowed DW more freedom with DW because its not in game.
4. Drew is unaware of a certain plotline but his stories may feed into them so they have been 'guided' or 'steered' at times

or

5. None of this is true and fdev just wanted to keep Raxxla to themselves like the Thargs and the Guardians so not unique, the authors knew some things, were allowed some freedom but knew nothing about others. I think its Drew who has mentioned an entire book of 'Aliens' or similar that they found out about but were never allowed to read

And that vid where Drew leads someone down a DW initiation path through the inbox clues? He hardly talks about it to my knowledge, a massive new development like that and he doesn't really talk about it?

More questions than answers, I know Drew is writing his own series now away from Elite universe and expect most if not all if any answers are covered by NDA so expect no real answer but it drives me mad. What is fdev playing at with the Dark Wheel storyline? Dipping in an out and maybe testing the initiation - if it is inbox then everyone maybe gets a separate set if instructions (own personal journey as well)

P.S Thanks Jorki, I was going to say it was LHS 3447 from memory so almost certainly that one yes.

I hate double-posting to reply but I wanted to agree. This is the common issue in almost every assumption based on lore material and I complained about it a few posts before. We don't know what material is important and FDev won't tell us. Drew Wagar wrote a LOT having to do with TDW, a simple "yes" or "no" regarding the validity of his authoring feels like common sense.

You bring up some other key points as well. We simply don't know how connected Drew has been with actual content lore vs background noise. I suspect this is intentional, Raxxla might not even be accessible right now (ie permit locked), that's how uninformed we are.
 
A fair point, but crazier theories have been concocted. The most popular and widely accepted hypothesis to date is that we have to travel into certain places in a certain order to "unlock" the door, which is much more elaborate than a simple "disconnect" design.

But we could spend all day talking about intentions and developers. The point of these conversations are to spark ideas, as a community we have no clue about how elaborate Raxxla is. It could be a simple undiscovered location or a massive puzzle requiring us to use knowledge of mathmatics and ancient Greek mythology. Until then, it's worth guessing.

being hostile with all spowers while 3Elite is a very, very simple mechanics :) That is its best merit. It might not even require the Elite part to be invited to DW. The path between DW and Raxxla is a whole other animal. Wagar couldn't touch Raxxla, but he did touch the DW. Would we be a step closer to Raxxla, is anyone's guess. For me, the only thing I have left in-game is to visit all the regions. I'm getting on that and then go to war. If nothing else, it will be great fun.
 
I think all the info about the Coriolis station, is from fan fiction(Oolite). There are no official descriptions of Raxxla except for Rafe Zetters words, in The Dark Wheel.

Rafe's words: "Your father was chasing the mythical planet Raxxla. Does it exist, or does it not? If it does, then on Raxxla there's an alien construct that's a gateway to other Universes, and all that's in those Universes in the way of bounty, and treasures, and aliens, and life…"

and : "Cirag is Cirag, and Raxxla—if it exists—is in another Galaxy".

In the context of TDW, another Galaxy means not in Galaxy 1, in the Galcop network.
but you're right, indeed, how simple it can be. an alien construction that serves as a teleport to another universe ... a targoid structure showing another galaxy, here it is a teleport.
 
But we could spend all day talking about intentions and developers. The point of these conversations are to spark ideas, as a community we have no clue about how elaborate Raxxla is. It could be a simple undiscovered location or a massive puzzle requiring us to use knowledge of mathmatics and ancient Greek mythology. Until then, it's worth guessing.

1. Guardians content is based on Euler´s formula where decimal numbers are converted to a binary code.
Eulers-formula-and-depiction-of-the-wavefunction.png


Hyperjump animation is a helix pattern. One could try rolling (clockwise helix pattern) before the jump.

BTW, DNA double helix pattern is visible in a flower of life -> da Vinci -> ruins -> etc

2. Thargoids content -> Here Be Dragons...
 
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being hostile with all spowers while 3Elite is a very, very simple mechanics :) That is its best merit. It might not even require the Elite part to be invited to DW. The path between DW and Raxxla is a whole other animal. Wagar couldn't touch Raxxla, but he did touch the DW. Would we be a step closer to Raxxla, is anyone's guess. For me, the only thing I have left in-game is to visit all the regions. I'm getting on that and then go to war. If nothing else, it will be great fun.

I agree that Elite may not be necessary to get the DW invitation, that came from the original Holdstock novella where Rafe said “One thing's for sure,' Rafe went on drily. 'Unless you get there, unless you become élite, you'll never get to Raxxla”.

But I remember something about them keeping their eye on/also recruiting Dangerous and Deadly. That ties in with Lori Jameson’s friendship requirement....
and she’s in Shinrarta alongside TDW!

Hypothesis-Lori Jameson is part of TDW!
 
Seems a bit contradictory, get triple Elite but don't do any Trade, Combat or Explo? Or do lots of trade, explo and combat until you get 3E then stop completely? Where do you get credits if ignoring missions as well?

Only possible way is to pirate from start to finish without blowing anything up? Sell on BM to avoid trade (I think, not even sure about that).

Im beginning to think that Drew Wagar has or had far too much freedom with the DW storyline, not in a bad or accusative way just to be clear. As much as anything, why was Raxxla 'off-limits' but not the DW. If he did/ does know more its great as its part of the mystery but possibly.

1. Drew Wagar knows something about the DW he cannot say due to NDA. He cant say he cant say it either so no point harassing.
2. Drew maybe even 'helped' with the DW story in some way in game.

or

3. Fdev allowed DW more freedom with DW because its not in game.
4. Drew is unaware of a certain plotline but his stories may feed into them so they have been 'guided' or 'steered' at times

or

5. None of this is true and fdev just wanted to keep Raxxla to themselves like the Thargs and the Guardians so not unique, the authors knew some things, were allowed some freedom but knew nothing about others. I think its Drew who has mentioned an entire book of 'Aliens' or similar that they found out about but were never allowed to read

And that vid where Drew leads someone down a DW initiation path through the inbox clues? He hardly talks about it to my knowledge, a massive new development like that and he doesn't really talk about it?

More questions than answers, I know Drew is writing his own series now away from Elite universe and expect most if not all if any answers are covered by NDA so expect no real answer but it drives me mad. What is fdev playing at with the Dark Wheel storyline? Dipping in an out and maybe testing the initiation - if it is inbox then everyone maybe gets a separate set if instructions (own personal journey as well)

P.S Thanks Jorki, I was going to say it was LHS 3447 from memory so almost certainly that one yes.
Hey Vetinari,

Actually I can clarify your point 1!

Since I've been cataloging all known old videos and snooping for content I've come across lots of little comments like this.

Fly Dangerously,
/ Ra.
 
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