Sadly, i have to report that, at least on the standard ps4, the low res texture issue is still very much there, even after yesterday's update.
Almost everytime i approach a station (both orbital and planetary), the texture on the cockpit, the exterior of the ship and the outside environment (meaning the station itself) become pretty much identical to what Duck showed in those images he posted above. And the textures remain that way until i leave the station.
Also, the issue presents itself quite often during whitchspace jumps.
Finally the low detail texture issue usually appears upon planetary approach (the planet's surface becomes extremely low detail as soon as i enter orbital flight).
I could provide screenshots, but they would look absolutely identical to the 3 screenshots duckie posted above, so....
Apart from that, i can also confirm that, since yesterday's update, mission boards do take a very long time to load (and often fail to do so entirely).
I can imagine how frustrating it must be to read all this for all the guys and girls at Frontier who have put in hours over the last weeks, trying to fix this issue. All i can say to you is: don't give up.... we have faith in you!!!
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