This is a very difficult game to start playing. The learning curve is very steep and the tutorials don't teach you very much. Sometimes, it can get a bit repetitive because the game is so large it uses algorithms to generate content. Sometimes the game crashes. I've spent a lot of time being furious with this game, I've spent time being bored and aimless, I've spent some time wondering what the point is. Sometimes the lack of BVR fighting is disappointing. Sometimes the flight physics takes me out of the experience. It's not hard sci-fi, although it's very convincing. I'm a hard sci-fi fan.
That being said, it's the best game I've ever played. I've been playing games for 22 years now (I'm 27). I've had this game since it launched on PS4 (I waited for news on the launch since I got NMS on day one and realized it was lousy) and I haven't played another game once. I've never ever found it to be a grind because as soon as I get bored of doing whatever I'm doing I just go and do something else. I'm 500 Ly from Sol, have no idea what to do next (have been away for a month) and I can't wait to play it when I get some time next week.
I think Space Legs would be really nice but I think the novelty would probably wear off quite quickly unless it included a ton of new gameplay (FPS, EVA, exploration, etc) so I'm happy they're working on core fixes. Same with owning capital ships or owning space stations, and frankly the only reason is that I'm not rich - I have 100mil and a decent PvE FDL. I have never grinded, I just take missions and compete in combat CGs. I don't care if people grind and I don't judge. For me personally I have an attention span of about 15 minutes for repetitive tasks so grinding trade would make me want to kill myself.
That being said, I'm sure there are ED players who are longer of tooth in this game, but I guess I want to say:
- All games get boring. I played GTA: O solidly for about 3.5 years, bought everything, did everything etc. I got bored and moved on. Maybe move on?
- Videogames are an art form, IMO. It's the prerogative of the dev team to decide what direction they want their project to take, not yours. You paid for the game on the disc or in the download, and they provided an amount of content you couldn't exhaust in a lifetime, despite the fact that it might get dull or repetitive. You may have given them money through the store, and feel entitled as a result. But you were paying for a product, which you agreed to and received and subsequently installed on your ship or on your person. It's a bit steep, sure, but you still agreed to the terms of sale. It didn't specify on the fine print "buying this paint job entitles you to decide you have the right to tell us we're doing a bad job because we didn't to the exact thing you have arbitrarily decided you wanted us to to".
I really wish there were certain features in this game but I'm not going to stop playing this game as a result.
That being said: if you are listening, ED devs, I would really love the ability to get out of my ship / SRV and put my feet on the ground. Could you do me a favor and announce a "we hope we will be able to do this by 2019" or even just a "this is going to be really difficult so we don't know/ can't do it". I don't care what the answer is, I just want to know. Also, I don't know who is responsible but the noises the FDL's engines make when drastically changing velocity in combat chills me to the bone. Great job, really immersive.
Tl;dr BE NICE. Email them your thoughts politely and don't whine about it on an Internet forum like the game has sharp knees or something.