Back then it might have been as issue. There was no engineering, SCB spam was prevalent and uncounterable, so 2 fighters per large ships might have been excessive.
Nowadays with everpresent engineering, mediums ships are kings of combat. Cheaper, faster, with significant firepower and quite...
I love the corvette. Favorite ship. It is VERY slow though. (Even with G5 7A dirty drags it boosts to 372 m/s). To balance it against the cutter (vette turns extremely well unlike cutter) it could have a trade off. Turning for some speed. If a cutter can boost to 525 the vette could boost to 490...
Close near death encounter I had today, extremely well played by AAAX
(sry for double link, don't seem like the first one worked)
Source: https://www.youtube.com/watch?v=GKLiVIRo254
I was a bit surprised to find that my big grind and my big financial and engineering investment lead to a ship that, while still is great, is a tiny bit lacking. After making my way to be able to buy and max it out with the best equipment and fully engineered, I find that there are two things...
About to grind for a long due updated build. Any thoughts?
https://s.orbis.zone/c_vy
I used 2 huge beams but found it takes too much power and time to finish off a target, so switching with MCs instead while using the smaller ones for lasers.
Well, I'm looking for a new favorite ship for my elite NPC crew after update. I couldn't risk her in Open Mode before update but I have a chance now so...
Here are my two favorite heavily engineered builds for Corvette and Krait.
Corvette : https://s.orbis.zone/5o_k
Krait ...
Ok, first off, forgive me if I am in the wrong forum, if I am, please direct me to the proper one.
I finally got my real admiral rank and I want to build a corvette, This build is what I came up with.
Now, because play style comes into play with combat builds, first off, I am a p poor shot...
Source: https://www.youtube.com/watch?v=hFde1jaIkNw
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Some older footage that I only now just got around to Editing.
A 10 versus 4(1) featuring the lovely talents of 14 different CMDRs.
Hope you all enjoy!
Fly safe everyone, and live Dangerously!
💀
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"Never Knows Best"
Biweave PVP...
Video
Source: https://www.youtube.com/watch?v=yawVOXoj-Qs&t=
💀
A 5 vs. 3 wing fight in Eravate, following the 13th Legion losing a 3v3 and attempting to revenge gank me after their CMDR CW3040 died to us twice.
Build below:
https://s.orbis.zone/15za
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GG's to my wing's CMDR's: CMDR R...
o7 Cmdr's
I have a Corvette for last months and I keep changing hardpoints and cannot really decide to keep a set, my problem is I keep trying to get hardpoints for NPC and pvp but when in combat zones I dont want to be reloading all the time and when practice with friends pvp I have to run...
I watched a video the other day with a guy pirating other players. I think he was in a corvette, and I thought I might try my hand as a pirate...
Here are the 2 builds I'm thinking of...
If I could have pointers that'd be awesome....
Docking computer to maybe get gankers ruffled for fun...
Anyone know if Frontier made any changes to the game play of the corvette. Seems like after the update my shields arn't as strong and my thrusters are sluggish.
Hi everyone,
I am saving (and grinding) for a Federal Corvette.
Want to use it PVE and was wondering what is a good built to start with?
Was thinking for these few:
1. Class 4 MC and Pulse (or Beam) rest MC turrents
2. Class 4 Pulse and Cannon Class 3 MC rest pulse turrents
3. Two Class...
Hey folks; I'm currently looking how to finalise my PvE build after the endless engineering changes, and I was wondering what people would suggest...? Here's my current build, and money is no object when buying new parts...
A few pointers on what I'm thinking right now.
1.) Missing are a...
I was trying some build with Guardian FSD Booster on Coriolis and realized that it makes a heavy combat Corvette with 26.21 LY jump range and 105.19 LY total range. Is it really possible? I mean, is it possible to remove vette's only drawback and make a dream ship with only one module? :O
Build...
I'm planning to upgrade the bulkheads on my Federal Corvette which is now outfitted purely for combat. However, no matter how much I look at the different options I can't decide. I see their attributes and different resistances but I can't quite understand which one would be the best. Obviously...
Hi. I have just bought my Corvette after a loooooong grind and trying to start another one now (Engineering) :o But before that, I need to decide my builds. I have tried to make some with exp. effects for buff/debuff but need advice/feedback before to start run.
Just one wish; trying to make...
I personally feel when it comes to missions, you should get some sort of bonus money based on how valuable your ship is, like first, the initial price of the mission, Plus an extra 50% Rebuy cost money added.
The more expensive your ship is the more money you will make through doing missions...
I completed the build on my 100th and 101st ships yesterday. It wont be my last. Further expansion of my fleet is eminent! "Resistance is futile!" "It's getting a little crowded in my space". Sorry I like movies with ships in them. Check out my fleet! Let me know what you think...
The Federal Corvette needs a fix, and now is the time to do it.
This sounds strange. The ship is big. The ship is shiney. The ship is incredibly popular to grind for. What could possibly be wrong?
The game evolved, and the Corvette didn't. Bear with me, or skip to the TLDR at the bottom.
The...
Hey so i want to suggest that the corvette gets an class 7 fsd. The class 6 is simply too small for this ship. I mean it is a combat ship Yes but the diffrence between corvette and anaconda isnt that great wich makes the anaconda the better Option. And that is sad because the corvette is a...
I have a suggestion when it comes to faster than light travel. I hear a lot of bashing around current jump ranges from players when playing in a wing and I would like to make a suggestion for something that I believe would be an amazing addition to the game.
My suggestion would be centred...
Hello,
I'm thinking of equipping a Corvette to "Smash" NPC in a HRES and raise the two levels that I lack to reach the Elite level. I am looking for something that takes little time to destroy any ship and that does not require too much to go to refuel munitions to the base or make synthesis...
Okay so I got the Corvette yesterday after grinding out the rank and all that. I have it fully armed with 2 Class 2 beams, 2 Class 1 beams, 1 Class 3 MC, and 2 Class 4 MC's. But I'm seriously doubting the usefulness of the Class 3 MC because it's on the bottom of the ship, and I don't know what...
It has come to my attention after the release of 3.0, that there are certainly more players with either the cutter or the corvette, given the changes they made towards mission rewards and the reputation gain with the corresponding federation or imperial navy ranks many of these players which...
https://forums.frontier.co.uk/showthread.php/332706-Shield-Booster-and-ship-armour-changes-feedback-thread
We had some really promising overhaul of the "Big 3", which would make them have weaker shields, but much tougher hulls, especially vs smaller ships. Realism, balance or call it whatever...
Remove the military rank altogether. Make the rank locked permits attainable via missions to complete. Alliance now has two ships (kinda) in the type-10 and chieftain, those aren't rank locked but can only be purchased in alliance space or at Jameson Memorial. I mean, you already need a god...
Hi, as the title states I'm looking for advice on what the current best federal corvette combat build would be for bounty hunting npcs. I haven't been on for probably about 8 months or longer so I'm just curious what the new beat builds May be. Also I'm playing on Xbox so I'm not sure how much...
I've spent hours on Forum posts found by Google to avoid making some willy-nilly fitting that doesn't work. I'd like to see if my take-away from all these arguments is not grossly mistaken in any area :)
I'll structure this into functional blocks... (Talking about speeds and guns and shields...
Picked up a Corvette last week and finally have it in the groove.
2 x Huge Overcharged Multicannons. One corrosive
1 x Large Beam- efficient level 5
2 x Medium beams- efficient level 5
2x Small Railguns- long range plasma slugs w/ 4KM range
SLF bay with dual fighters (dangerous-deadly NPC crew)...
Slightly larger than the fighter with a 8-ton cargo capacity, it's functions as a Cargo Carrier, fuel transfer, mining collection aswell as acting shuttle for pilots from large vessels to outposts. Should be launched similarly to the fighter And can be piloted by both Npc and pc vessels. I think...
At the moment large crafts cannot land on outposts or planetary bases without large pads. This create some problems when big ships want to turn in combat bonds for the local conflict. What if we let fighters land independently to turn in the combat bonds and then redock with the maincraft that's...
I was at a high intensity combat zone in my FDL comfortably earning combat bonds. There was this annoying elite Viper MK IV which kept turning around me and firing his "gimballed" railguns from a distance of 800m to 1500m at me (he kept hitting me even though I had FA off, spiralling all around...
Good Morning/Afternoon/Evening fellow Commanders
Since short I have a Federal Corvette. For the most part I got no problems to build it. But I kinda am doubting what to do depending on it's purpose how to build my shields and Armour.
My Clan has given me decent advice, but I decided to listen...
I have mentioned the range before when i wanted a corvette.
since i have managed to buy one. This is when it gets silly.
i bought one in LHS 28 to get 15% discount, but the default equipment and jump range is so low i couldn't jump out of the system in a direction i wanted.
i ended up...