crime

  1. Jack Dowd

    Smuggling Desperately Needs Some Attention

    I've watched over the years as so many professions have seen improvements. Whether it's improved credit rewards or additional gameplay loops. Yet smuggling has not changed since the game originally released. Here are the main problems I see compared to other professions in the game: PROFITS...
  2. CMDR Hagglebeard

    Proposed changes to Crime & Punishment - harsher consequences to criminals.

    Foreword: This 'proposal', or list of suggestions aims to make the galaxy more dangerous for criminals, in order to add weight to criminal actions, increase the impression of galactic 'topography' (galaxy having more diversity between government, controlling factions & superpowers, etc), and...
  3. Zelebirbo

    Question About Pickpockets

    So cutting right to it: I clicked on a random guest, and saw they had the thought 'A-ha! You look like you might have a good amount to steal'. Obviously, a pickpocket. Problem is, based on their thoughts, they haven't actually committed a crime yet. I'm still a noob (had the game since launch...
  4. Dozion

    Big Ounce Buccaneers are recruiting!

    The Big Ounce Buccaneers is a new squadron/mafia for people who want to get into crime, we have a minor faction that we try to expand. There is space for everyone with skills in crime whether its only smuggling that you do or outright murder we could use the unique skills but that doesn't mean...
  5. SixSixMajin

    We could really use some quality-of-life additions to security and vandalism/crime mechanics

    I find that security in this game is not very well explained and as such, even with cameras and guards everywhere, I still find vandalized objects fairly often with no real understanding of what I could have done to prevent it or mitigate it. What's even more frustrating is it's impossible to...
  6. R

    How to reduce crime?

    SOLVED! Solution: add tall security cameras all over your park. I'm currently working on the 9th scenario "Hiring Freeze". I'm stuck on one misson.. " Keep crime occurrences below 8 For the duration of the reporter's visit" This scenario doesn't let you hire (or fire) staff. So, I only have...
  7. K

    Notorious CMDRs should show on galmap and radar

    Notorious CMDRs (esp. ones murdering other players) should be marked on the galaxy map. Any time they dock at a non-anarchy system, get scanned, or interdict or attack a ship (unless it has report crimes off), marker appears or has its location updated. Hovering over the icon would show CMDR...
  8. Old Duck

    I've Been A BAD Boy

    The most expensive ship in my main CMDR's fleet, the BattleConda "Terrible Shadow" (EBL-07), now has a collective bounty of over 100,000,000 credits on it. I kinda went all "War Doctor" back when I was considering clearing my save and starting fresh, just to try out a life of crime for the fun...
  9. G

    Police/bounty hunting gameplay enhancements

    Had an idea after seeing how easy and unpunished murdering feels in ED. To stimulate pvp, the possibility to work with the system factions with a structured way of enforcing the law better than the current bounty hunting system based only on scanning. A new profession to have fun which...
  10. Q

    Renown GANKER ERADICATOR / BOUNTY HUNTER - This is what I want to be when I grow up!

    But, not under the current system. I want to be well paid for each and every psycho kill, according to his/her skill and danger level, and I also want a title that shows how proficient I am at ridding the galaxy of the antisocial elements. I think it may prove to be a wonderful emergent gameplay...
  11. Greno Zee

    First-degree murder & Punishment

    Even after the introduction of Crime & Punishment there are still lots of complaints about griefing, pointless killing of weak CMDR's and such. In case there is a will to improve on this, I'd suggest an extension of the current Crime & Punishment system: First-degree murder. This suggestion...
  12. Incandescence

    C&P Refinement suggestion.

    Strap in guys, its a bit of a long post! As we all know the new C&P is...well honestly a bit of a mess. The previous system didn't stop grief, but also didnt do much in terms of adding to it, beside the occasional friendly fire, and needing to warp in and out of the system. Now we've got a...
  13. Amus

    To the office of the Imperial Magistrate:

    To the office of the Imperial Magistrate CC: Office of the Sherrif LHS 1856 To whomsoever this may be of greatest concern or interest, Sir, Ma'am, M'Lord, M'lady, I have recently (to my mind) been the victim of a misunderstanding that, while inconvenient at most, may indeed perhaps be a sign...
  14. IcemanAJL

    Merging the new Exploration tools with Bounty Hunting

    First off, loved the new changes and tools added to exploration. The past system always seemed absolutely lacking in content and interest beyond jump, scan, repeat. Now all these new tools and scanners will make the scanning process more interesting and open up more randomized events and...
  15. EWanderer

    Rework C&P and spice it up with Risk&Reward!

    Edit: For clarification and stuff, that I cuted out by accident. Edit 2: Including some points from the comments. Edit 3: Consider Medium security tag. Preamble Well here I am again, flying around in the Black. Watching the Creators Roundtable stream and the topic of C&P came up again. In the...
  16. 27δ(duuude)

    PSA: Current C&P does not discourage PVP; It only prevents strike missions on controlling factions.

    PSA: Current C&P does not discourage PVP; It only prevents strike missions on controlling factions. Current C&P mechanics cause any strike missions with Authority vessels nearby to be treated as equal to or greater than player ships. Killing authority ships results in an increase of notoriety...
  17. Mohr

    Oceanic Wing

    Oceanic Wing is a criminal anarchist faction that rejects hierarchical organizations and authority. Its members hold many ideologies but all agree that the galaxy should remain a lawless frontier, free of political and centralized government. Oceanic Wing has no use for 'Crime & Punishment'...
  18. C

    Making Illegal Activities more Fun and Viable

    The biggest impediment to illegal activites are:- 1. Low payouts that are not at all commensurate to the risks taken 2. Overzealous, overcomplicated and oversensitive Crime and Punishment system that actively discourages any sort of infraction whether major or minor (and therefore makes illegal...
  19. imaner76

    "Crime" and punishment

    Not a new player, not moaning, just pointing a finger at ridiculous. Ship with no weapons. Lands on planet. Skimmer flying in to a landing ship. Ship gets wanted. Ship fly to station to pay it off, ship gets fired on, lands finally. Gets transported to a detention center for 400 credits...
  20. R

    Rework Crime and Punishment

    Yeah, crime and punishment needs some serious rework. The fact that in case you loose your ship you get treated equally and are send to a detention facility, no matter if you got a 5 million credits bounty on your head or just a laughable 200 cr fine - that's just stupid and ridiculous. After...
  21. Gueromarinero

    Crime And Punishment is an Edsel, time to admit it, trash it and move on to better things

    o7 Cmdrs: Firstly, this is intended to be constructive, it isn't a rant post or some anger vent because of some CnP related horror I've just experienced. In the recent 5 hour Fdev stream, Sandy came on and briefly touched on a couple things being adjusted in the new CnP system and that's great...
  22. Old Duck

    How To Cure Griefing (and other great ideas)

    There seems to be some debate on how much of the new C&P system is a response to player "griefing", but I think there may be a better way to "cure" this problem that's logical, easy to implement, PvP-friendly, and brings meaning to system security state. Disable FSD Interdictors in HiSec...
  23. Old Duck

    I think I'd rather deal with griefers...

    Having had time to fully experience C&P from both sides of the law, I think I'd rather go back to the pre-3.0 system, even if that means dealing with more griefers. That's why we have this convoluted system, right? I want to clarify a couple of things. The vast majority of my "illegal"...
  24. DMC831

    C & P: Hunting down CMDRs with high notoriety

    I know crime and punishment is being tweaked further, but I was thinking back to when i used to play a text-based MUD in the 90s that allowed unlimited PVP and stuck to roleplay as much as possible, and the ways we could self-police other players causing trouble. In that game (also a huge open...
  25. F

    Bounty threshold

    Hi, in these days I'm playing as a bounty hunter. It happened, 3 or 4 times, to hit "not wanted" ships by mistake and to gain a bounty. A clearly low bounty of 200 cr. At this point I became wanted and I had to fly to the nearest Interstellar Factor to have my bounty cleared. But to do that I...
  26. B

    Crime and punishment stole my ship

    Gaind a small fine and a bounty on a planetary scan mission. Returned to current CG station and changed ships for some bounty hunting. Now my Asp X is locked out says (Legal Issues). I have been to interstellar factors and paid all fines and bounties and I still can’t get my Asp back. I would go...
  27. ChuckMG

    Crime & Punishment & NPCs & Wasting Players' Time

    Playing the Rind Bounty CG in a High Res site, I've come to the conclusion that you really DO want to waste players' time with the Crime & Punishment system. I'm tired of being forced to travel several systems away to clear a 400cr bounty for accidentally shooting a system security ship once...
  28. sibullski

    I think ed is now headed in the right direction.

    Alright let me first start of by saying that I know the gameplay can become tedious due to the fact that it feels like you are doing the same thing over and over. But at the same time the newest update really did seem to address an issue in the game in a very good way and that is crime and...
  29. Z

    Crime does NOT fit the punishment

    In an empire system i was given a 600 cr bogus fine leaving dock. Was leaving system so i didn't pay it. 500 ly later at sothis i bought some modules and my NOW-Illegal mods went into storage. This is an independent fed station why would they screw me over a 600cr fine? I couldn't use the mods...
  30. B

    C&P example structure.

    Fines should be able to add up to a bounty. For example. 10,000 in fines= bounty Tier 1 Murder= Bounty no matter what. The bounty should start at 10,000 cr and go up from there. Because you killed someone. FSD interdiction of a clean ship= Bounty. This is because the victim needs to be able to...
  31. T

    3.0 Crime rules leads to marooning

    I'm in a fully kitted Vulture with the smallest FSD to save power and weight, the FSD is far too weeny to jump out of the system. Here's the problem... I accidentally fired on a ship, a g wrong click, became wanted. Now I'm screwed, I'm essentially marooned with no way out of the system. -...
  32. K

    Dangerous Optional Trade Missions And Non Greifing Piracy Via Private Group Mission MatchMaking

    Offer players playing in Open play the opportunity to accept Dangerous trade missions where there is a high chance a player pirate will be sent to stop you from delivering your cargo but the reward for completing the mission is double the usual payout Pirate players accept the High Value...
  33. K

    Bounty Hunting Intelligence Network

    In systems you are wanted people can access an intelligence network in stations that constantly reveals your exact location for 10 minutes. - After use the game informs the player that he is being hunted and shows a timer until he has evaded the intelligence network. - Intelligence network...
  34. K

    Separate The Notoriety System For Greifers & Pirates who aren't greifing players

    With your current system you are punishing pirates as greifers killing an npc should not result in a punishment like that please separate this punishment. I suggest that PVP Greifers who kill you or make you fail a mission by stealing mission cargo should be locked out of outfitting and...
  35. Riverside

    Make notoriety stat more visible

    I've just been helping a friend reacquaint themselves with the game after some time away, and it was difficult to explain where to check the notoriety stat. I'd like to propose that it's added to the 'status' tab (left-most tab on the right HUD panel) below balance, rebuy cost, local bounty &...
  36. C

    The Problem with Notoriety (and how to make it work)

    The idea behind notoriety, to allow for player killing to have tangible consequences, is good. Unfortunately, the actual effect of this system is more often than not, less than desirable. The problem with notoriety comes from the fact that the actual system for detecting bounties in the game is...
  37. Night Parrot

    I just committed a crime and didn’t become wanted

    Upon hearing that FDEV will shortly make more changes to C&P, I decided to test something out that I read was wrong prior to the new C&P which I had hoped was corrected under the new C&P; nonetheless, it is evident that crimes can still be committed without justice. Basically a friend I pledged...
  38. C

    Improving the Crime and Punishment system

    I believe that a lot of the attendant frustration with the new Crime and Punishment system arises because of the oversensitive nature of the system. This creates a situation where the system, while having some impact on PvP, has a large unintended and frustrating impact on innocent activities...
  39. Solyse

    A little unsure what to do now...

    All right, so I don't play Elite too often, I kind of just play in spurts here and there, really makes the game feel new again each time I play, and I haven't really played much since before the release of Beyond. So I'll begin the story of how the new crime and punishment system has either got...
  40. Leolph

    Anaconda + Turreted Cannons are farming bounties that I can't get rid of ?!

    So, here is the plot: I have an Anaconda with H Beamlasers (gimballed) and 3 L Cannons, which are turreted. The last days I wanted to farm some materials and a bit cargo in my favorite system with all pristine rings, so I flew into a RES and started mining. Usually after some minutes some...
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