idea

  1. J

    Object scaling

    Hello Frontier/Community Something I always missed in planet zoo was scaling items. In my opinion, to unleash ultimate creativity the user has to be able to rescale (certain) items. For example, I think that the option would help in creating scenery where things do not look as repetitive...
  2. J

    TMTK - Any future development plans?

    Back in the mid 2000s when i was in the early days of modding RCT3 a couple of guys over on atari forums decompiled the ovl files and built an importer. It was clunky and there was alot of unknown 'check this box but we arent sure why' etc but it worked and it worked very well. Then came custom...
  3. C

    Visitor Hashtag-Newsfeed

    Had an Idea for a pretty cool feature you could add in: A Visitor-Newsfeed, Instagram like, where the Player can scroll through a Social-Media Feed of Posts with the Hashtag of his Park. Imagine your Park was named Dreamland, you would "follow" the #dreamland, and you could see Pictures the...
  4. foxoplasma

    Improving the FSS: More nuanced signals!

    So, i have already read & made many posts about how the new FSS makes it much slower to get quick and honestly, quite important information, so that an explorer can judge if a system is truly notable and worth visiting. However, while a loud minority HAVE complained, there hasn't been that many...
  5. X

    New Idea for coaster optimization

    Some rollercoasters indeed have one station for boarding and exiting. But it would be awesome to add a dedicated exit station in order to optimize load times for coasters.
  6. JohannStrauss

    New idea: Auctions for ships & goods

    My new idea is: Auctions for ships & goods! - Ships of notoriously criminals or old police ships will be for auction. Every player can make a bid, either in Open or single mod within a time limit. The ships will be sold as is. The criminal will lose his/her ship permanently and can not bid...
  7. Tryohazard

    An Overly-Ambitious Idea

    With all of the things I don't particularly like about this game, I have to say it's still the best space game out there, with potential to become probably the best game of all time. It just needs more. It's a great, "realistic" portrayal of being a space entrepreneur, but as I sit in my...
  8. P

    How do I submit a request for a CG?

    I had this idea (probably not the first to think of it) but wouldn’t it be cool to finally have a CG for us explorers? What if there was a CG to explore a nearby nubulea or star cluster or whatever to colonize. The thing could be hand in exploration data from this nebula/star cluster/etc to this...
  9. spoonetti

    My ideas for PlanCo - Part II : Rides

    Coasters: - More differently designed/themed cars for each type of coaster would be great - Pls. Give us the option to switch the lift hill catwalk from the right to the left side as well as to turn it off. - An option to set how many laps the coaster should take would be fine. - We finally...
  10. Vurrath

    NEW type of pseudo-black-markets ( & dynamic details - idea already done, frontier! )

    the idea here [ https://www.reddit.com/r/EliteAntal/comments/980krv/guardians_of_harmony/e5d5avj/?context=8&depth=9 ] . is one i've had before, and does seem SUITED, to different locations, where something just doesn't MAKE SENSE, when you look at it, especially when you're a new player, and...
  11. P

    New Utility Mounts

    Couple new utility mount ideas: 1) Data Dish/Receiver - Something you could put on your ship to interact with a starport without having to dock with it. Once you get within range (ie maybe 7,500m) this would allow you to complete any task where there isn't something physically being exchanged...
  12. Endskull

    A way to include Blue

    So I was thinking about a fun way to include new skins in the game that doesn't involve micro transactions, and I remembered a particuliar game some of you may know : Battle For Middle Earth 2. In this game, Gollum would randomly appear on the map and you have to send your army to kill him and...
  13. max9000

    An idea on missions vs Rebuy cost

    I personally feel when it comes to missions, you should get some sort of bonus money based on how valuable your ship is, like first, the initial price of the mission, Plus an extra 50% Rebuy cost money added. The more expensive your ship is the more money you will make through doing missions...
  14. D

    Plotting shortcuts and simple immersion idea.

    Hello FDevs! I wanted to make plotting suggestions regarding certain missions and emergency response RNG tool. As an FYI I currently play this game on PS4. Currently once we accept a mission there is a convenient button in the Transaction Tab in the mission description that takes us to the...
  15. S

    Trouble With Trumbles

    I would like to see some Trumbles back in the game! Were so funny and frustrating back in the day on my old C64 - crawling all over my screen whilst trying to target enemies and failing - and no clue how to get rid of them at the time! I think a series of community goals could be introduced...
  16. fishgotnosole

    MRV's - Good Idea?

    (Snivelling apologies if this is deemed the wrong place for this to be posted, Admins) I spotted this on my twitter feed, from this account: Alas I cannot take the credit for this brainwavium. I thought it was a rather cool idea. Then I wondered what CMDR's here might think? A marine roving...
  17. hs0003

    Simple fix to Shock Cannon in 2 steps

    Step 1. Give infinite Reserve Ammo. Step 2. Remove Reload, leaving only Auto Loader effect. What would this result in? Assuming one shot loads every 1.5 seconds, it would result in a sustained dps of 8.66 for the fixed variant, and 6.66 for the gimballed variant. Why is this balanced? Because...
  18. B

    What if CQC was incorporated into the main game instead of being a sideshow-mini game?

    Picture "Galactic Gladiator Tournaments" that were hosted by different systems across the galaxy where the fiercest combat pilots engage in battle, and any other commander could view the battles from the side lines. The battles would be in actual arenas at actual locations within the main game...
  19. B

    IDEA: Beyond was QoL improvements, but ED needs Risk vs Reward rebalance and Campaign Story

    PROBLEM ED players perceive a grind in this game because of Two main problems: mismatches in Risk vs Reward and barriers to engaging in their chosen tasks (combat, trading, exploring) in the game (expensive ships / rebuys / faction requirements / engineering). CONCEPT IDEA ED can fix this...
  20. Nasirrh

    The "Combat" Talk for Beyond

    Didn't find a related post on the Forums so I started a new one. I am aware that a lot of people are unhappy with the nerving and the inbalance in weaponry and on top of that overall with the combat system. And the point that Combat was the top priority developement task in the past years for...
  21. T

    Type 10 Defender Bombshell Girl Decals/Paintjobs

    Because the type 10 is a warring vessel and is a behemoth just like the B 17s and B 52s used in WWII, what better way to honor the fallen and make our ships look really cool by adding bombshell girl paintjobs for the ship that looks like a bomber and flies like a brick. Meant to last in a battle...
  22. loopedchris

    Dinosaur Computer Tracking

    I very much would love a system where you can see where the dinosaurs are at any given moment via a map. It could even have a search function! This feature could also let you know when an animal is missing or even have faults and cause problems! This idea is taken from the novel of Jurassic...
  23. L

    2 New Mission Type Ideas

    Well I am an Xbox CMDR and I’m getting a little sick of reading about Beta woes and Engineer saltiness and general whinging so I figured I’d come offer up some alternative discussion. Here are two new ideas for mission types that would require very little effort to implement but, in my opinion...
  24. Bobio

    The Hermes - "Let's put a speeder bike in space"

    Foreword I've been playing Elite Dangerous since the PS4 launch, and as my first post on the Frontier forums, I wanted to show some love by floating a suggestion for a new ship. I originally posted the idea on Reddit a couple of days ago, but it got buried in the usual hilarity, mad skills and...
  25. R

    Fleet carrier suggestions / ideas

    Firstly let me just say that this is by no means what I expect to see from the addition of fleet carriers but rather what I would like to see. Perhaps just some food for thought if nothing else. Ideas: 1: construction/purchasing of the fleet carriers themselves: I'd prefer there not...
  26. R

    Ra1derz' Mega-Shuttle Company!

    Welcome weary traveller, to Ra1derz' Mega-Shuttle Company! With the announcement of a new class of ship being made available to the public sector in the next year, I've stumbled across an interesting business proposition... I just need some assistance in funding it. If you're interested, I'd...
  27. S

    Alternative way of acquiring new ships

    Dear fellow Commanders, I have an idea on how to make getting new ships a bit more interesting. Especially the higher tier ones, maybe just the ones that are tied to specific rank with a faction. Not sure if this has been proposed before, if it has I could not find it. Instead of paying for...
  28. Ground defence

    Comander Journal for Xbox one

    Hi Frountier Developer's was looking in to diffrance between immersion off Xbox and pc and 3rd party tools the player journal stood out as not updating inara and other mapping tools available was wondering how hard would it be to move journal to the Xbox save as a copy off stored file so Xbox...
  29. bliss

    How to improve both smuggling and piracy at the same time

    Highly illegal goods (hig) The different states of the background sim would determine if a black market has a demand for a hig. For example during a lockdown state Battleweapons become a hig, which could sell for 50 - 60k a pop. Hig's would have a maximum demand shared by all players, first...
  30. General Zach

    Project Obsidian alpha

    N/A Looking upon the results of the situation of a suggestion literally just that became something else, thus requesting immediate close of the thread for comments to be shut down as well as the thread. Though for those to continue to view this and intend to comment will be left in the void...
  31. Vortex-XIII

    idea: new optional internal - 'module carrier' (QoL)

    How about having a 'module carrier' optional internal module? With which we can store and carry around an unequipped module? Say, with a size 6 'module carrier' we can equip 1 size 5 (or lower) module of any type (weps, shield-gen, thruster, etc) to it - without having it active, of course...
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