This morning we have released an update to the Xbox One and Playstation 4. This update does not apply to PC/Desktop.
Here is the changes / updates for this version...
Performance & Quality improvements
As always, please report any issues found to our bug reporting...
The Crew lounge has a problem there’s not enough to it
These changes are some that could be made
•ability to assemble and hire a crew
•# of members recruitable based on ship size
Do you guys think that they should add in new dig sites in future updates? If so, what dig sites would you like to see be added into the game?
Here are some dig sites I would like to see be added in:
Ischigualasto Formation: Herrerasaurus
Hanson Formation: Cryolophosaurus
Currently you ship ships from A to B. You have to be in B and you choose to ship your shipfrom A to B. I want to be in A and ship it to B. Or be in C and ship it from A to B.... for example im in colonia and ship my ship from sol to lave if i wanted to, or im in SOL and i ship my ship from sol...
So here it is. 3.0 has dropped and I must say, there are quite a lot of things I love about the latest iteration. Material limits for one are amazing. Now I feel motivated and even a bit vindicated in how much I enjoy what practically amounts to looking for shiny rocks. Especially prospecting...
Hi all, has anyone experienced issues with finding rank up missions since the update? I am 100% both categories in fed rank. I have looked in 3 diff systems both controlled and with fed factions but cannot find a navy rank mission. Thoughts?
future update idea: It would be nice if player groups have the option for acquiring rank within the group by accomplishing mission objectives assigned by group leader... it would promote greater cooperativity on a macro level. Let’s say that if I’m leader of a group that people regular play with...
I would like the galaxy backdrop to look more true to reality (in the sense of how our telescopes view them).
The top image below was taken above the plane of the galaxy (with XML-tweaks to render more stars and nebulae—still fairly close to default settings). The below image is the same as the...
⚠ Important Announcement regarding post-Beyond plans here ⚠
⚠ 2018 closing statement from Frontier here ⚠
Dev Comments on Highly Anticipated Features
Elite Dangerous: Beyond - Season 3 Roadmap
All 4 updates will be FREE for all Elite Dangerous: Horizons owners - Source
Premium Content for...
Greetings commanders, we have 2.4.08 on the way today for you! This update will cover all platforms and will have about 10 minutes of downtime while you download the update, and us updating the servers.
The contents of the update is as follows...
Fixed an issue with the AX...
Greetings commanders, today we have an update for our Xbox commanders... Xbox One X!
Here are the patch notes for this update.
New in 2.4.06
Xbox One X support.
Xbox One X features
1080p/4k resolution options.
Check out Edward Lewis's announcement here...
Just to let you all know that we're performing an update today to apply a fix for an issue where textures would sometimes display at lower resolutions than intended on PlayStation 4. This will begin from 15:00 BST. Downtime is expected to last around 10-15 minutes.
Thanks CMDRs o7
At 11AM BST (30 minutes from this posting!), we will be taking the Elite Galaxy servers offline for 30 minutes for update 2.4.03!
Below are the changes and fixes for this update.
Fixed ship prices sometimes not being returned from /shipyard
The Elite Dangerous galaxy servers will be down for PC for approximately 1 hour and 30 minutes.
The updates will go live to PS4 and Xbox One at a later date (I'll confirm the date ASAP) - the console versions of the game will not be affected by this downtime.
The change log will...
I see that the bug reports have lit up since the last update(s). The support wing has probably suffered heavy incoming fire - I guess they must also have a lot of data about the current issues.
More than happy to help - on my own time. In fact, rather than waiting for my copper connection to...
Hey, so I've played RCT3 since it came out, and having recently moved and settled again I've hooked up my PC to the TV and am again loving RCT3. Playing through the campaign mode is excellent fun, but there was one distinct thing lacking from the experiance that was in partial there in RCT1.