Overall, my first impression is that I prefer (not like) the new engineer system.
However it is more grind in terms of material and probably time.
Under the old system, you reached G5 and then a minimum of 1 roll for each item engineered.
Now is a number, much greater than 1, as you move from G1 through G4 to reach G5 - and then a few more probably to get an equivalent result that 1 roll would have given you. (Substitute Gn, if you do not need G5).
Sandy saying it is less grind I find hard to understand.
Hopefully, I have misunderstood and will be surprised by how wrong I am.
For new players, if you have to have engineers, my first impression is that the new approach looks better (more flexible and guaranteed progress) - but it is still a pain.
That's why I'm okay. I was sick of RNG saying "no, you get a worse ship because frell you".
Now I can actually work for something I know will be better.
If you watched the stream of today you saw that they showed off the new system.To make things short.
Forcing us to roll a module 5 times to "complete" rank 1 to progess further to rank 2 is just a waste of time and material as it is waste of time finding all those material.
The materials required to go through 2,3 and 4 to finally roll 5 is such a huge new time sink that you will probably have to spend all your time on RNG jesus in order to aquire the tidious bits for the grades noone wants and uses.
They even adressed it quickly and said thats not a new grind. LIES, Do you even play your own game?.
Solutions to this is
1.) Remove the barrier and let us roll staight to G5 from 0
2.) Remove the utter clutter of different Materials. Create a CLEAR and CONSISTENT way of aquiring Materials.
If you watched the stream of today you saw that they showed off the new system.To make things short.
Forcing us to roll a module 5 times to "complete" rank 1 to progess further to rank 2 is just a waste of time and material as it is waste of time finding all those material.
The materials required to go through 2,3 and 4 to finally roll 5 is such a huge new time sink that you will probably have to spend all your time on RNG jesus in order to aquire the tidious bits for the grades noone wants and uses.
They even adressed it quickly and said thats not a new grind. LIES, Do you even play your own game?.
Solutions to this is
1.) Remove the barrier and let us roll staight to G5 from 0
2.) Remove the utter clutter of different Materials. Create a CLEAR and CONSISTENT way of aquiring Materials.
Hm, if I understood the broker right, you can get a lot of lower grade mats for one top grade material. Hence, if you gather materials (and now keep them instead of throwing them away), you should be able to pass through the lower grades quite quickly.
And more premature whinging by people who want to keep a system that can potentially never yield a "good" result, and has people brag how they did literally thousands of rolls to get something they considered acceptable. Great. Drop it.
And that old lice-infected strawman too.
Agreed. The feedback on this was almost unaminously negative, but honestly it's even worse than we thought because it looks like it's taking 5 to 6 rolls for each rank. I can't fathom why Sandro feels it's not a grind, it very clearly is a huge new grind for all casual engineer users.
THIS ^ Is the HUGE disconnect I have never been able to understand. How is rolling 1000 times to get an overspec better than rolling 30 times for nearly the same thing?
Hm, if I understood the broker right, you can get a lot of lower grade mats for one top grade material. Hence, if you gather materials (and now keep them instead of throwing them away), you should be able to pass through the lower grades quite quickly.
Don't see the problem myself. I'll just use my existing G5 modules (non of which is god rolled), convert them to the new system - as Sandro explained, they will be G4(maxed) after the conversion - and then do a few rolls to get them to G5(maxed) again. Doesn't really seem that much of a grind, tbh.