Thargoid Data Gathering Effort: We need your help!

I was just hyperdicted - business as usual, but there were three Interceptors!

I didn't have a shutdown neutralizer on me, so I boosted away. The eventually shut me down, but after that they simply left the scene. I submitted this incident in the form.

where was it?
 
I have a beta version of the plugin available.

If you want o try it out I would be very greatful

https://github.com/NoFoolLikeOne/EDMC-USS-Survey/releases/tag/3.0b

You won't notice much different apart from the patrol zone functionality which now has an exit survey instead of automatically eliminating the system from the patrol. Still a bit of work to make this work better.

This version also tells you about Hyperdictions.

I think that the Patrol zone stuff needs a lot more design before it will be really useful so any feedback is gratefully received.

Loving this new Patrol Route system! (I just updated to the latest Beta) Really, really nice work :D

The only thing I would maybe suggest is on the exit form, when you ask if the patrol has been completed, you've got "yes", "no" and "maybe". Do you think adding "Partially" to that list might help? Like if someone does a bit of it but leaves for whatever reason? I'm not sure how you've got it flagged so that may not be necessary to do that though.
 
Loving this new Patrol Route system! (I just updated to the latest Beta) Really, really nice work :D

The only thing I would maybe suggest is on the exit form, when you ask if the patrol has been completed, you've got "yes", "no" and "maybe". Do you think adding "Partially" to that list might help? Like if someone does a bit of it but leaves for whatever reason? I'm not sure how you've got it flagged so that may not be necessary to do that though.

I could add partially, currently Maybe and No have the same outcome. It will lower the priority so you don't see the site but other commanders will still see it.

There is is still a lot of design to be done to make it work and I would love to hear people's ideas.

I'd like to have the ability to switch off patrols that I am not interested in.
I'd like to allow players to include their own patrols
I'd like patrols to be able to supply their own exit reports and exit criteria
I'd like some patrols to not be affected by other commanders, eg the Hyperdiction patrol should never hide visited systems

Some of these changes would make it more feasible for DoctorDoom to set up his own perimeter of search systems and recruit people to help search.
 
Awesome! :cool: Thanks for the heads up LCU :)

I was talking earlier on Cannon discord and asking questions about Thargoid Sensors. Do they span galaxy wide. If they are jumping in from a huge distance out to find you. such as Col 70. The lore would need to support galaxy wide sensor capabilities. If not a fleet would have to be localized to find you.

If the case is that these two options are not supported in the game. Then the hyperdictions don't mean anything, and are entirely random. And no amount of data collected will lead anywhere.

If a fleet is Localized it would need A berth. Dock/base/mega ship. I suggested that the base would be in witch space but someone shot that theory down.

The effectiveness of any strip search would be to make the grid as small as possible by using current data to shrink that grid to it's smallest possible point. I suggest doing so based on the Amount of thargoids seen during a hyperdiction. For example I got interdicted by 3 Thargoids in one instance. How often does that happen.

Your theory could be correct. I'm not sure. Also could you elborate on your findings and theory please or provide a link. I think that a berth/dock would have to exist if the thargoids are indeed localized.

This makes me draw 2 conclusions. Either the thargoids are in a finite space there...and jumping in. And you only need to investigate the source. Or they are here and there is a base localized. Current logs suggest that they never left. << I'm not 100% what that entails.

Also if the green thargoids are hiding from red thargoids. Where are they hiding?


To answer your question why this box. Well It seems to be less populated by humans. And the hyperdictions seem to be getting further away from merope. I was also hoping that this box could become much much smaller as more sightings hyperdictions etc occur.

I really appreciate you being civil and asking questions and opening discussion up again. Thanks man.

How deep should the search area be. Well it should be a given that you would search all systems in that square regardless of how deep they are on the galatic plane. If they are indeed localized then hopefully we could find a way reduce the search grid to less then 50 systems. Providing a berth exists.

We know the thargoids possibly never left. And we are being hyperdicted by the green thargoids not the red ones.

[url]https://s1.postimg.org/60ereqcwzj/SEARCH_GRID_3.png[/url]


Thargoid sensors (formerly known as Unknown Artefacts) only appear in the 150 LY Merope bubble, & prior to 2.4 at least, they only appeared in a shell surrounding Merope ranging from 135-150 LYs, you can find further information to this in the old Canonn thread no 10.
The sensors don't have to be galaxy wide as Thargoid incursions are mainly occurring within the 150 LY Merope bubble, with hyperdictions a little way out from that (~+60 LYs last I checked).
It all points to there 'base' or entry point (wormhole?) being Merope, seeing as NHSSs are far more prevalent in systems surrounding Merope (but not in, at all, curiously). As you travel outwards they become less & less common, they (in my experience) become much less common (on average) from about 100 LYs from Merope, & extremely hard to find after 140 LYs, the furthest I found is 147.88 LYs (which so far is the furthest 1 found).

Collecting data on hyperdictions (& NHSS) is primarily about simply seeing where they occur, once we have a sufficiently broad map (likely for NHSSs, not so much for hyperdictions as they are so rare!:)), maybe we can also devise new theories or confirm established ones. Knowing where they are appearing, alone is still important.

I've had just 2 Hyperdictions since 2.4 The Return (both logged in the spread sheet via LCUs EDMC plugin & thus in Cannon's 3D map), each 1 had 3 Thargoid ships! :eek:. And I wasn't attacked in either.
Prior to The Return I had 1 batch of hyperdictions (4 in a row!! before I ditched the UA) which happened very shortly (or immediately after, I can't remember for sure now) I picked up and kept through hyperspacing a UA (Thargoid sensor). I had a long time previously picked up a UA, but unknown to me at the time, it had it dumped itself before I'd jumped, it had caused my cargo scoop to malfunction.

Your point on searching a grid around an area of hypderdictions is a fair one, & 1 which LCU was (& still is I think) willing to add neighbouring systems to his patrol route logging system for you.
But you need to narrow it down a little, I would suggest, initially at least, that you keep the area +/- 25 LYs vertically from your chosen search starting point (Tocopa right?). Even that would cover a very large number of systems, so maybe you would want to shrink the box? Anyway, I'll leave that & the depth down to you. Btw, it might be easier just to have a search bubble rather than a box, as you can then easily find out how many systems their are to search from your target system by just entering a distance using e.g. spansh.co.uk .Re number of hyperdictions, yea they're rare, so it makes it hard to pinpoint a small area. But yea you could be right to narrow it down before engaging in a search, I made that mistake in searching for new Thargoid structures ;) (see my sig link).

As for my theory, it's simply based on the locations of Thargoid sensors (x-UAs), Thargoid probes (x-UPs), Thargoid Structures (x-USs, now TSs) & NHSSs which are all within 150 LYs of Merope, only the hyperdictions break the 150 LY rule, which is an interesting anomaly worth investigating, as I said :). So I don't have any links as such, bar the info in the 10th Canonn thread for T sensors & T probes, the 'All' Canonn 3D map (which you've already found) for NHSSs (& TSs) & Cannon TS map for TSs alone.

Maybe 'the source' is in Merope? And maybe what we should all(?) really being doing is flying in SC in Merope, outwards from the arrival star in huge distances & numbers to look for 'The source'?...........

No worries on re-starting the discussion :), try not to shout at anyone when they don't get what you're saying, or assume an insult when their probably wasn't ;) (IMO). I'll be back later, having a new electric meter installed, so no power for ~1hr, on my birthday! :p lol.

PS No idea where the red Tgoids are.
 
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New Canonn 3D Map available for viewing Thargoid activity. It shows a wireframe around the surface sites based on how they are connected with unknown links

https://map.canonn.technology/thargoids/

Cool :), what's with that Hyades sector NHSS apparently w-a-y out from other NHSSs towards the main bubble? I see the '?' with it, is it an error? Typo in the system name? ....... Just looked into your auto log USS sprd sheet, it's in there as a distress call, not an NHSS ;)
 
Awesome! :cool: Thanks for the heads up LCU :)




Thargoid sensors (formerly known as Unknown Artefacts) only appear in the 150 LY Merope bubble, & prior to 2.4 at least, they only appeared in a shell surrounding Merope ranging from 135-150 LYs, you can find further information to this in the old Canonn thread no 10.
The sensors don't have to be galaxy wide as Thargoid incursions are mainly occurring within the 150 LY Merope bubble, with hyperdictions a little way out from that (~+60 LYs last I checked).
It all points to there 'base' or entry point (wormhole?) being Merope, seeing as NHSSs are far more prevalent in systems surrounding Merope (but not in, at all, curiously). As you travel outwards they become less & less common, they (in my experience) become much less common (on average) from about 100 LYs from Merope, & extremely hard to find after 140 LYs, the furthest I found is 147.88 LYs (which so far is the furthest 1 found).

Collecting data on hyperdictions (& NHSS) is primarily about simply seeing where they occur, once we have a sufficiently broad map (likely for NHSSs, not so much for hyperdictions as they are so rare!:)), maybe we can also devise new theories or confirm established ones. Knowing where they are appearing, alone is still important.

I've had just 2 Hyperdictions since 2.4 The Return (both logged in the spread sheet via LCUs EDMC plugin & thus in Cannon's 3D map), each 1 had 3 Thargoid ships! :eek:. And I wasn't attacked in either.
Prior to The Return I had 1 batch of hyperdictions (4 in a row!! before I ditched the UA) which happened very shortly (or immediately after, I can't remember for sure now) I picked up and kept through hyperspacing a UA (Thargoid sensor). I had a long time previously picked up a UA, but unknown to me at the time, it had it dumped itself before I'd jumped, it had caused my cargo scoop to malfunction.

Your point on searching a grid around an area of hypderdictions is a fair one, & 1 which LCU was (& still is I think) willing to add neighbouring systems to his patrol route logging system for you.
But you need to narrow it down a little, I would suggest, initially at least, that you keep the area +/- 25 LYs vertically from your chosen search starting point (Tocopa right?). Even that would cover a very large number of systems, so maybe you would want to shrink the box? Anyway, I'll leave that & the depth down to you. Btw, it might be easier just to have a search bubble rather than a box, as you can then easily find out how many systems their are to search from your target system by just entering a distance using e.g. spansh.co.uk .Re number of hyperdictions, yea they're rare, so it makes it hard to pinpoint a small area. But yea you could be right to narrow it down before engaging in a search, I made that mistake in searching for new Thargoid structures ;) (see my sig link).

As for my theory, it's simply based on the locations of Thargoid sensors (x-UAs), Thargoid probes (x-UPs), Thargoid Structures (x-USs, now TSs) & NHSSs which are all within 150 LYs of Merope, only the hyperdictions break the 150 LY rule, which is an interesting anomaly worth investigating, as I said :). So I don't have any links as such, bar the info in the 10th Canonn thread for T sensors & T probes, the 'All' Canonn 3D map (which you've already found) for NHSSs (& TSs) & Cannon TS map for TSs alone.

Maybe 'the source' is in Merope? And maybe what we should all(?) really being doing is flying in SC in Merope, outwards from the arrival star in huge distances & numbers to look for 'The source'?...........

No worries on re-starting the discussion :), try not to shout at anyone when they don't get what you're saying, or assume an insult when their probably wasn't ;) (IMO). I'll be back later, having a new electric meter installed, so no power for ~1hr, on my birthday! :p lol.

PS No idea where the red Tgoids are.

Okay 2 things. There were insults And dismissive.

I have stated multiple times that the search area could be decreased in size with new data. Also using common sense the search grid method inherently gets smaller as you exclude systems. Perhaps with a less dismissive attitude this would not be overlooked.

Important to note is that. The search grid was an idea the pictures are just indicating the most effective method once we have sufficient data. Which was outright dismissed, but whatever. I see now that i must be very succint and literal with my explenations and map out every detail to minimise confusion.

Imagine the search the grid to be the top down view of a cube including an xyz axis. I had assumed that was also common sense.

As to what I was refering to thargoid ship sensors.

Not the unknown artifacts.

How do they detect your shadow in witchspace and hyperdict you. As I belive the hyper dictions are patrols.

The thargoids are either localized and taking cargo to a locoalized mothership/station or base.

Meaning figuring out there sensors range of the INTERCEPTOR S. Finds the thargoids. Or at leats add new data.

Meaning you can effectivly be hyper dicted and estimate where the thargoid spotted you from. Thus telling us possible locations for that base/mothership.

Or they are omnipresent and see you from col 70. Have space magic. Meaning the hyperdictions DON'T mean a thing and collecting data on them is pointless.

If thargoids could see over 800ly across. The reds could instantly find greens. I do not think they can.

It is possible the probes act as eyes. That could be useful somehow and I will consider it and get back to you.


Why I don't think they are going all the way back to col 70 is because that would be silly for them to have god like powers. And infinite line of site. The Reds could instantly find them.

The green ones are at war and fleeing from reds. It makes no sense that the thargoids have god vision. Given how easy it is to travel in witch space. It's lore breaking. If they are omnipresent.

By basic deduction. We know the thargoids are NOT in Col 70. Atleast not the green ones They are hiding somewere. I believe they have a hidden base/mothership. Possibly a planet.

Maybe they are hiding in the shadow of merope in witchspace maybe not. I will continue my investigation.

So in conclusion finding out thargoid senors range helps us find the mothership.

Line of sight is important. It is basic military tactics. Imagine you had a shooter. You want to find his location he shot from. You trace the path of the bullet back.

I assume the devs have reasons for hyperdictions. Or they are pointless and just to look cool.
 
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Chill Doc. Its all good.

The Thargoid sensor range is between 135 and 150ly from the centre of Merope. ISTR the Merope Shell as it is known is only a few thousand systems.
 
Cool :), what's with that Hyades sector NHSS apparently w-a-y out from other NHSSs towards the main bubble? I see the '?' with it, is it an error? Typo in the system name? ....... Just looked into your auto log USS sprd sheet, it's in there as a distress call, not an NHSS ;)

It might have been logged on the manual sheet. I am now including them in the map data. I'll take a look and clean it up
 
Chill Doc. Its all good.

The Thargoid sensor range is between 135 and 150ly from the centre of Merope. ISTR the Merope Shell as it is known is only a few thousand systems.

Ship sensor range.... Wow. ... Just wow. O.O

You literally did not read anything i posted. Like my god man.

I keep saying I'm attempting to find the INTERCEPTORS line of site. And i get completely brushed off as if the merope bubble is the only thing we could learn possibly learn.

Oh look we found the merope bubble. Lets NOT try to figure out new data.

I assume the Interceptors Can't see you from merope unless you are in range of the ships senosors. Ie Line of site. The INTERCEPTORS name implies they are intercepting your ship. For a reason.

Yes merope could be base/mother ship location.

But if we assume the thargoids have omnipresent sight or true sight or infinite line of sight and are gods. Then what's the point. The reds could instantly find the greens.

Thargoid ships must have a limited range on sensors on their ships. Otherwise it's lore breaking/game breaking.

What your suggesting is the probes can see through stars planets astroid fields stations gasses etc. It makes no sense in a physical universe.

I am also willing to admit that the devs screwed up.
 
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FYI. Included this INRA base on the map

Base 8 (06/11/17)
Carmichael Point
System : HIP 16824 Planet A 2 F
Coordinates : 73.87 61.87
Discovery by Cmdr Jack Corban (Canonn)

Worth a visit to listen to the logs

..Bypassing security protocols...
...Secure connection established...
...site records found...


Contact confirmed! Thargoids 1,000 light seconds from site and closing. Ready all weapon systems and prepare to fire on my order. We've only got one shot at this and I don't want to miss.
Wait... wait. What is that? That's not a regular Thargoid ship. It's huge.
Will somebody scan that thing! And tell command we've got a mothership here. Get them the data as soon as possible.
All right, all right, that's close enought. Fire all batteries!
 
Nice idea to add the lines between the Thargoid Surface sites on the map there LCU :)

I want to see a shape there, there isn't one though is there? EDIt: Arr, that was ambiguous, I mean I think I can sort of see a geometric pattern of some sort, but I think it's just my brain trying to make sense of a selection of triangulation points that don't necessarily have a shape!
 
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Hey Doctor Doom, how about being a little less abrasive, anyway, I've got to go out now, I'll answer the Thargoid stuff later :) (btw some posts were deleted by the mods, I have missed some of the convo, my apologies if that was relevant).
 
Hey Doctor Doom, how about being a little less abrasive, anyway, I've got to go out now, I'll answer the Thargoid stuff later :) (btw some posts were deleted by the mods, I have missed some of the convo, my apologies if that was relevant).

That tends to happen when being shot down or ignored encountering dismissive behaviour or confusion. I just assume it's culture difference in communication types. Surgar coating is not a thing where I'm from. Being polite is considered fake and insulting in the community I was raised in.
 
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"Surgar coating is not a thing where I'm from. Being polite is considered fake and insulting in the community I was raised in."

Be that as it may, you are quite sensitive to perceived slights when people are genuinely trying to help you. The types of responses you have been handing out lead you recently down a path to a place where a moderator had to step in, let's try to avoid that again.

It might be worth considering that people are taking time out of their own lives to reply to you, and to attempt you help you :) and honestly, they are trying to help you with what you're asking.
 
I'd like to remind people to be civil. The thread was locked for a day and posts deleted by admins. I Dont want that to happen again.

Try to understand you are dealing with human beings who may have reasons for doing whatever it is they do that has nothing to do with you. It might be lack of sleep to much cofee or high blood sugar.

If you find yourselves being annoyed, triggered or insulted. Try and remember what we are all here for.
 

Ian Phillips

Volunteer Moderator
If you find yourselves being annoyed, triggered or insulted please report the post to the moderation team who will then assess and take appropriate action.

Thank you.
 
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