suggestions

  1. D

    Discord rich presence

    I've been thinking about discord's rich presence, then realized elite doesn't have integration with that. This is a missed opportunity since there are many large thriving elite discord servers and the potential usefulness of rich presence would be awesome. Think about it, being able to see if...
  2. C

    [SUGGESTION] Have the option of not carrying exploration data over to another ship

    It is incredibly annoying, and makes no sense. What kind of commander takes their flight computer with them when changing ships? Besides, if I went exploring for cartological data for BGS, I am inhibited of doing PvP, since there's too much risk of death. What? Why can't my flight computer's...
  3. S

    Several small quality-of-life improvements to improve the experience

    After playing Elite for 450 hours I have some suggestions on several small ‘quality of life’ improvements that I think would make the game much better and the ‘grind’ aspect a great deal more bearable. I am sorry if some of these have already been suggested but hopefully most commanders will...
  4. Reneta Scian

    More Wing Mission Nerfs - AKA We work hard for our money

    The fact is, FDev has a history of failing to properly balance and incentivize both solo and especially multiplayer activities, and we have all seen this happen time and time again. Something pays too high to the wrong rank of player, and instead of redesign the mechanics of credit payouts to...
  5. raptorflight

    Report Observation & Suggestion

    Masrani Global Corporation Report v 1.0 06/14/2018 First name: Raptor Last name: flight Fonction: Observator Investment Here are my conclusions after finishing Jurassic World Evolution, for future player and especially dinosaur enthusiast, an update of the game is indispensable in order to...
  6. C

    A few simple ways to make the Thargoid invasion actually feel like one

    A big complaint with the current Thargoid invasion is that it doesn't even feel like and invasion; everything just goes on as normal and factions don't seem the least bit interested that Thargoids have appeared in their space and are targeting their stations and ships. Here are a few ways in...
  7. L

    The strange store

    Frontier doesn't license the IP from anyone. All micro-transaction items ever available on the store should be permanently made available, or made available at a minimum yearly.
  8. Cheese Helmet

    More Huge Hardpoints

    Variety is the spice of life, and elite dangerous. That said, wheres our huge frag cannon? Large and huge missles/mines? Large and huge rails? It would really blow open loadout options for a lot of ships. And i would really enjoy the variety
  9. T

    New Mission Type: Dust Off

    Another suggestion for a new mission type: Dust Off. The term "Dust Off" is normally used to refer to helicopter landings where the craft lands without shutting off it's engine so they can quickly pickup/drop off personnel and cargo. In this case the term refers to missions involving emergency...
  10. D

    Multi Objective Missons / Ground strike / Attack Runs

    | FDev this would bring so much more to the game with little to no resources | FDev, Id really like to see some more meaningful mission types. My thought is that it would be like an attack run on a ground settlement, Outpost or megaship. You'd pick up a mission to "Help reduce defenses on...
  11. N

    Some QoL suggestions, and yes, a bit of a moan about Co-Op play

    This was going to be several posts, but I've sat on them to group up as no-one needs any more forum drama. Yes, these aren't new, but I just wanted to get them off my chest. :x So; 1) Co-Op play Seriously. Urgh. This is so badly implemented it should just be scrapped and rebuilt. Let's...
  12. Alphacenturion

    Site-B

    I've seen many posts hoping for what was known in Jurassic Park Operation Genesis (JPOG) as Site-B. For those who don't know what this is its meant to be JPOG's version of the Site-B in the Jurassic park films. In other words you can create an island and watch your dinosaurs roam free and...
  13. D

    We need Music in space

    It would be cool if there were different radio stations offering everything from reggae to heavy metal or something like an "MP3 player" where you can upload your own music. And it would also be cool if there were really big ships where 10 people could work on it.
  14. Cephee

    Possibility to shut down power plant

    Hello, As fas as I know, we only have the ability to reboot the power plant. Can we have the possibility to shut down the power plant ? It could be an element of gameplay. A shutted down ship becomes cool, cool enough to be seen as a space debrit. A risky way to hide and flee from thargoid...
  15. F

    Crew/Multicrew Suggestions/Improvements

    Greetings Commanders! (and hopefully at least one developer - fingers crossed) I'm going to be posting a few threads today of suggestions I have made on Reddit and Twitter, as I've been advised that this is where they're most likely to be seen. I'm going to try to be as concise as possible as I...
  16. F

    Concise list of simple, useful Quality of Life/HUD Suggestions

    Greetings Commanders! (and hopefully at least one developer - fingers crossed) I'm going to be posting a few threads today of suggestions I have made on Reddit and Twitter, as I've been advised that this is where they're most likely to be seen. I'm going to try to be as concise as possible as I...
  17. C

    How the turrets in space/jousting gameplay may be fixed (and possibly fix permaboosting)

    It seems that in spite of the Devs' best efforts to the contrary, PvE in the game often descents into a very "turrets in space" style of gameplay, where 2 ships just slug fire at each other while trying to shield tank the damage taken. I believe that this has a deterimental impact on the overall...
  18. C

    The Problem with Notoriety (and how to make it work)

    The idea behind notoriety, to allow for player killing to have tangible consequences, is good. Unfortunately, the actual effect of this system is more often than not, less than desirable. The problem with notoriety comes from the fact that the actual system for detecting bounties in the game is...
  19. ShiMan

    Einstein–Rosen bridge (or just Wormholes)

    In short: It would be a rare usable anomaly, where it would generate anywhere in the galaxy. It would lead anywhere: from one end of the galaxy to another, to just to the system next to you. I got suggestions, that it should be a one way shortcut, but I don't think it would be a good idea. To...
  20. Ulon Yuanshi

    Material Traders - Improving Exchange Rates via a Reputation System

    The "infamous" Yamiks have recently puplished their review and it seems that many players agree with what's being said in the video: https://www.youtube.com/watch?v=1iDAdSy6xgY Personally, I also agree that there should be better exchange rates... but how will these be implemented? Simply...
  21. C

    Improving the Crime and Punishment system

    I believe that a lot of the attendant frustration with the new Crime and Punishment system arises because of the oversensitive nature of the system. This creates a situation where the system, while having some impact on PvP, has a large unintended and frustrating impact on innocent activities...
  22. B

    Quality of life improvements

    #1 Bookmarks in navigation panel for quicker routing. #2 Wingman nav lock needs to target wingmans next system in route instead of waiting for them to jump. Nav lock in supercruise should function like it does for jumps, simply approach wingmans drop location and it should auto drop to...
  23. B

    Quality of life improvments

    #1 Bookmarks in navigation panel for quicker routing. #2 Wingman nav lock needs to target wingmans next system in route instead of waiting for them to jump. Nav lock in supercruise should function like it does for jumps, simply approach wingmans drop location and it should auto drop to...
  24. Nasirrh

    The "Combat" Talk for Beyond

    Didn't find a related post on the Forums so I started a new one. I am aware that a lot of people are unhappy with the nerving and the inbalance in weaponry and on top of that overall with the combat system. And the point that Combat was the top priority developement task in the past years for...
  25. CMDR Kyle Donovan

    Expanded multi-crew powers

    So after streaming multi-crew exploration and its limitations today, I'd like to throw out some ideas that I'm /hoping/ wouldn't be too terribly hard to implement. This isn't even asking for shared payout. This is purely to help the CMDR in charge. While this is primarily for exploration, it...
  26. B

    PROPOSED CHANGES TO MATERIAL COLLECTING

    So, I think we can all agree that material (mats) collection for engineers is (to put it mildly) sub-optimal, these are the changes that I would like to see implemented. Addition of manufacturing companies- For all the manufactured mats such as pharmaceutical isolators, hybrid capacitors and...
  27. IPFreely

    MultiCrew mode for Dual SRV loadout

    Since Multicrew is a preferred mode of play for many Commanders and the availability of multiple SRV's in the ships, I would like to suggest the addition of multi-crew use of SRV modules of 2 or more, ( I think the max is 4 SRV's),. Imagine 4 SRV's against 4 in rough terrain battles, or, 2...
  28. CMDR Jean Bart

    Suggestions to alleviate some frustrations

    Last night I spent a lot of my time gathering research data for Ram Tah, after turning all of that data in I was surprised with by credit balance not reflecting the reward I got from Ram Tah. Turned out that the crew I left at station took an absolutely huge cut of my reward, even though all...
  29. S

    CQC CQC Suggestions

    Good morning everyone. I have played the CQC gamemode a few times, and I have a few suggestions on how to make it a more integrated experience of the main game modes, in order to increase its activity and usefulness. - Make it accessible from all larger spacestations, i.e a button beneath...
  30. CMDR_StarShadows

    Feature request- Ship Thievery

    I had the idea of adding a new feature to the game; ship thievery. It would only be limited to being able to steal NPC ships, and you'd have to steal them by using an SRV while on a planet (Find a ship, drive underneath it, and dock as normal). After stealing the ship, resulting in you leaving...
  31. Dr Raincloud

    System map/trade data sent to dedicated monitors

    Hi, Sorry if this has been covered before. As a suggestion - would it be possible (in future) to send maps/trade data etc. to separate screens? As a user of Sonar DAW (for my musical efforts) I'm able to "undock" parts of the program and dedicate the information to separate screens. This...
  32. Kaitsalt

    Designing new gameplay

    I decided to write this post to illustrate one method of designing engaging gameplay for Elite. Whether or not Frontier will ever have the resources (specifically, key employees) to make these sort of changes to the game is debatable, but the methods here are solid, being drawn from long...
  33. L

    Request: Companion app for the game?

    Any chances of a companion app being developed for the game, for use with tablets and smartphones?
  34. R

    Fleet carrier suggestions / ideas

    Firstly let me just say that this is by no means what I expect to see from the addition of fleet carriers but rather what I would like to see. Perhaps just some food for thought if nothing else. Ideas: 1: construction/purchasing of the fleet carriers themselves: I'd prefer there not...
  35. E

    [B]1,2,3, The problem with Elite [Ranty].[/B]

    In my experience playing this game for 2.5 years this are the issues that i noticed the most in elite, i'll just mention the top 3 and possible solutions. 3 THE CAREERS/WHAT TO DO As of today 01/09/18 if a new player is aiming to get conda(lets not kid ourselfs, this is the first objective for...
  36. Cendre_Falke

    Bomb Bay suggestion

    Ok, so some ships just don’t have any real capability to do anything in this game (like the Type 7 because the Python exists) so I have an idea that some ships can have a Bombay feature. This will be an optional internal and require a dedicated bomb rack (like cargo racks, weightless until...
  37. S

    More capital ship movement, interactions with the game.

    1. Just like in the video I have linked below, the capital ship can request assistance to help fight the opposing force and you can either accept or decline the distress call. Like the galnet that reads news and updates to you in your ship that they plan on releasing in the beyond update. This...
  38. roquofort

    Some improvements for the next update :)

    Just a few ideas I had for the next patch release. When passing light speed in super cruise, a brief rainbow or prism effect on or around all bright objects, red to violet when accelerating, violet to red when decelerating, just a small red shift/blue shift effect to prettify the super cruise...
  39. C

    What crime and punishment should be

    For those of you who are impatient, skip down to the numbered list (1-7) below, and then read the rest if it interests you / you would like context.... for the rest.... So, I have done some thought on the current crime and punishment changes being proposed. While a step in the right direction...
  40. C

    Modes Contraversal but Crucial: Lets be OPEN

    I know this is going to be a contraversal topic. But I want to start a dialogue in the hope that others will ultimately give confidence to Frontier to do what needs to be done. Unless, of course, there are counter-points that validate the system as it is--but I think we need to deal with a...
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