vr

  1. S

    VIDEO PROOF - the poor performance / frame skipping / lag spike / hitching / stuttering issue - NOT JUST RELATED TO POST FX SETTING!!!

    Finally, I have video proof of these horrible frame-skips / lag spikes. Many people, including myself, have tolerated these for a long time, and I certainly noticed them as soon as I started playing the game several months ago. But they were never quite as bad or frequent before the new April...
  2. Patrice_From_CA

    April 2019 update has broken VR experience.

    Same station, same ship, same config for months now. I play elite in VR with my CV1 between 2 at 3 hours a day and now since the new update the VR experience has become totally unplayable. I tried to reset everything but even with the VR low config is a total garbage and unplayable. It seems a...
  3. S

    What the hell has just happened to the performance??? Halved framerate from April Update?

    Logged on today, like literally every other day, to face unprecedented performance issues. Barely scraping 55fps in VR. Absolutely, undeniably unplayable. So the April update has broken something. Any playtime within 'normal space' is jittery as hell. Supercruise, less so, but all gameplay now...
  4. rhiz

    The future of VR in Elite:Dangerous

    Hi all – I’ve had a nagging concern for the future of VR support in ED for a while. It started with David’s rather discouraging but not entirely inaccurate comments regarding VR generally, and was only exacerbated by some of the recent updates in which VR felt like something of an afterthought...
  5. VR SenseiMatty

    Issue Tracker: FSS bug in VR not showing planets and moons orbit lines

    I've created an entry in the new Issue Tracker Form for the missing orbit lines in VR in the FSS interface. Please go and vote if you have the same issue: Issue Tracker Report I've already made a post and bug report in the last few weeks so if you missed it, this is all about: FSS no VR (orbit...
  6. BinakAlgo

    How to listen to radio stations from the rift?

    The question is as simple as that. I've finally got tired of the music (or lack of) so I wanted to listen to Radio Sidewinder and found out that while I was able to hear it in the "oculus room", it was shut off once I started Elite. Can anyone help me with the solution?
  7. Kushiel's Dart

    VR - is there a difference?

    I'm wondering how much difference I'd notice by upgrading my gear. I'm using an i-7-7700 280Ghz with 4 cores, 16GB's of RAM and a 1050 (yes a 1050, not a 1050ti) graphics card. The game's installed on an SSD drive. I'm using a Windows Mixed Reality Headset (Dell). This on a laptop which will not...
  8. khelek_ac

    VR en PS4

    Saludos comandantes o7 He estado buscando información pero no me ha quedado nada claro. Juego a Elite en PS4 y quería saber si alguien juega con las gafas VR para que me dé su opinión. Estoy pensando en comprar unas, pero no sé si merecen la pena. ¿Está la versión de PS4 de Elite optimizada...
  9. Ozram

    Spacelegs is a pipe dream.

    You’re not really planning on it, are you, FD? You’ve built no assets for it. There is no consistency in ship builds to suggest they were built with that in mind. Behind the doorways, there’s just an empty hull with the exception of things we can all see, like the SRV and SLF bays, and...
  10. W

    Odyssey PLUS performance recommendations?

    My Odyssey + arrived today and the setup was simple enough, and it works VERY well. Coming from the Rift CV1 the bump in resolution is really really nice. The performance hit that comes with it though, not so much. So I was running the Rift with all settings on VR ULTRA except shadows (low)...
  11. C

    Game won't load from Oculus Home?

    Anyone else having problems with an Oculus Home installation since the 3.3.01 update today? OH autoupdated the version and since that the game won't at all. If I hit play in OH the game starts to load I get a non-Horizon's version of the launcher (even though I have Horizons) and a second...
  12. M

    VR Feature Request: Fixed Foveated Rendering

    Here's a link with a detailed description as to how it currently works for the Oculus Go... https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-ffr/ and another link explaining how Batman Arkham VR currently utilizes FFR...
  13. VR StarLightPL

    Przygody z Virtual Reality

    Ponieważ nie lubię nagabywania że coś nie jest o Elite, zakładam w offtopicu - tutaj możemy radośnie dyskutować o różnych grach. Zacznę od przeklejenia mojego pierwszego wrażenia po kontakcie z Pimaxem 5k+:
  14. L

    Testers wanted for new Trinus (PC to Daydream)

    Hi, Ages ago I posted here about the software I develop: Trinus VR and Trinus PSVR I am now seeking for daring pilots that might want to test the new Trinus for Daydream headsets. This works much much better than the old version (for Google Cardboard), delivering a smooth experience at up to...
  15. G

    Improvements for the VR player? (on screen keyboard etc.)

    First, I have just returned to the game after 2 years (hit the wall in the early game). my setup is the HTC Vive Pro & the Warthog HOTAS helped along with an i7, 1080 gfx, 16GB ram I have had no issues with lag or image quality, that is sufficient and not bad compared to my 4K monitor. I...
  16. Celtic Moon

    Vr touch, ie space arms

    an addition I would love to see come to the game is real VR touch support, I know you can use them now to fly your ship now, but I think it would be great to be able to actually move your hands and arms in the game to navigate the UI panels and controls and to also be able to grab onto the...
  17. starione

    Beyond Chapter four - some love for multicrew planned?

    The actual beta and what we can expect from chapter four is incredible. For me it feels like the biggest update since release with a wide range of improvements (like finally sharing the target system with your wing). And exploration feels much more like exploring new systems and planets. For me...
  18. P

    2080TI - getting 30fps inside station in VR

    Yes - just received my 2080TI and was looking forward to seeing Elite Dangerous in all it's VR Ultra glory. My other specs are AMD Ryzen 1700x 3.4mhz which I have not overclocked because I have always been scared to, 16Gb RAM (Corsair Vengeance 2400) Windows 10 on an SSD etc. I am bitterly...
  19. Curtis R. Prophett

    Dear FDev, Please support ASW 2.0 on the Rift!

    It says it all there in the title: Frontier, please add support for Asynchronous Space Warp (ASW) 2.0 to Elite! Asynchronous Spacewarp (ASW) is a frame-rate smoothing technique that almost halves the CPU/GPU time required to produce nearly the same output from the same content. In other...
  20. B

    Customizable control layout visuals

    I recently upgraded from left-hand throttle/right-hand stick to LH-throttle/center stick. Playing in VR, I never before even thought about this, but I keep finding myself reaching to the right, where I'm seeing my flight stick in game just to find, well... nothing.... Ah, right, center stick...
  21. R

    Discovery scanner changes

    I worry the new Discovery methods will be immersion breaking. If I'm going to a system, "honk," then I'm in a new screen, I'll feel very disoriented. As it is, I turn off orbit lines because I don't want to look at them. I want to look at space. I want to look at planets and stars and etc. I...
  22. KRONFROMGALVATRON

    Status of pimax support?

    Pimax hmd’s are close to release. Has FD mentioned if they’ve vetted it for proper support? In theory it should “just work” since it’s through steam vr, but you never know what hiccups might be found.
  23. VR StarLightPL

    Vive czy Rift, które wybrać (nie tylko) do ED? [Moja opinia]

    Jeden i drugi ma swoje plusy i minusy, w dodatku trudno o nich pisać bo są to rzeczy mocno subiektywne. Rift w porównaniu z Vive jest nieco tańszy i lżejszy i ma zintegrowane słuchawki, ma nieco lepszy software pozwalający radzić sobie z kiepską wydajnością oraz jego kontrolery mają...
  24. A

    Newcomer / Intro Returning player now with VR headset. can't see keyboard

    Hi, I'm back after a multi-year sulk waiting to learn if a bug got fixed, and it has, apparently, ages ago... Anyway, I bought a cheap VR headset the OSVR HDK2, and, like WOW, VR is the difference between a picture of a thing and being there. My headset came with no special controllers - it's...
  25. CMDRVanguard001

    Windows Mixed Reality VR

    Hi, I have an Acer Windows Mixed Reality Headset. Can Elite Dangerous officially support Windows Mixed Reality Headsets in the future? Thanks
  26. T

    Seat back height in VR

    I would love if there was some way to either adjust or have changed in the game the height of the seat. This is only really a problem in vr, but when you center your hmd your head is right in front of the seat back. When a person looks straight up their head tends to roll back from their center...
  27. C

    VIVE USERS: Web-Based Third Party Tools & VR?

    Hi Everyone, I play Elite using the Vive, HOTAS and other peripherals. It's very frustrating using web browser based third party tools because I am constantly having to take off the headset to look at data on the screen. I'm trying to see if I can somehow get something that will allow me to...
  28. Darakin

    Logbook

    Hello. It would be nice if could have an in game logbook or a place where to make notes. I know, its easy to do it in other ways, but with an VR headset you always have to take it off. In my case I even have to put normal glasses on to read the screen and then put the headset back on. I can type...
  29. [VR] Scifikomori

    Galaxy Map in VR left/right stereo view isn't synchronized

    Anybody else have this problem? It makes the Galaxy Map rather disturbing to look at. It might not be by a lot, but it's noticeable when you pan the view. In addition, the grid jitters (I know that's a known bug, doesn't seem to be very prioritized, but oh well w/e).
  30. Attis

    E:D & Vive-Pro Perspective / FOV issues and question for others using similar setup

    Apologies if this is the wrong thread for assistance and I just not sure if the issue with my setup or if this is a Vive Pro bug. The short version: Love the extra resolution of Vive Pro, but experiencing *VERY BAD* perspective or maybe Field of View issues. So much so that I don’t want to...
  31. Katsuma Kobiashi

    In game Keyboard, Devs?

    Wouldn't it be cool if you could actually have a on screen keyboard overlay as an choosable option in VR? Currently I have use foam stickies on various keys that are bound to certain functions, like L for lights, X for 0 thrust, J is right beneath it with no sticky for JUMP and so on...
  32. S

    Jugando en VR: VoiceAttack, packs de voces, EDID ...

    Buenas a tod@s. Busco consejo sobre como configurar VoiceAttack para llevar un diario de abordo y controlar funciones en VR sin tener que qitarme las gafas. He estado viendo videos y leyendo posts, y ando algo perdido. Por ejemplo me estoy planteando contactar con el creador de N.O.V.A y...
  33. F

    Best Graphics settings guide?

    Just curious... is there a really detailed guide out in the ether that goes through exactly what each graphics setting does, what performance impact it has, and specifically what spec will benefit that setting (ie it uses more VRAM, or gpu, or ram, or cpu). I’m specifically thinking for VR...
  34. M

    360 Video

    Maybe someone here has an idea. I was in a discussion on an E:D facebook page and the idea of videos and VR came up. It got me wondering if it's possible to do a 3D 360 video of the game for others to watch, at the very least as a demo, before they decide if they want to pull the trigger on an...
  35. Rick Bravo

    Make the Galaxy Map VR friendly and one more suggestion

    The Galaxy map is great on desktop but it is complete rubbish in VR. You can't type the name of systems in VR (unless you are a master typist who can type blind) because there is no virtual keyboard. This tech exists already in many games and would be easy to implement in ED. It would make the...
  36. B

    Strange Issue just started - Trouble finding posts similar

    Hey everyone! Love this game (thanks FDev!) and have been having a ton of fun in VR. I got an Oculus Rift with a GTX 1060 6gb, i7, 16g of ram. Everything runs well enough. I'm using a X52 pro HOTAS. Typically I have no issues outside of typical driver issues with nvidia and/or Oculus. The...
  37. M

    Problemilla - Las armas dejan de disparar en VR

    Muy buenas comandantes!! Escribo aqui mi problema por si le pasa a alguien o hay alguna solucion tonta que se me ha pasado. Juego a elite desde hace algun tiempo con unas Lenovo Explorer y la verdad es que estoy muy contento. La cuestion es que volví de hacer un poquito de exploracion y decidi...
  38. A

    Eu quero realidade virtual no playstationa vr agora

    Não me interessa o que a frontier terá que fazer para inserir a realidade virtual em elite dangerours, eu exijo que seja feito imediatamente, estou disposto a sacrificar um pouco de qualidade gráfica, afinal, não vejo diferença entre 1080p e 4k, é tudo a mesma coisa, além do que a alguns anos...
  39. L

    Seat Lights in VR

    I've seen this suggestion come up several times now, but since it is really bugging me, I'd like to chime in. In VR (HTC Vive) I am getting really bad reflection on the bottom portion of the Fresnel lenses. This is being caused by the chair and flight control lighting beaming up from...
  40. [VR] Scifikomori

    Enhanced VR immersion: Use HMD motion to move pilot's upper body and head

    I think it would be a nice touch and also really increase the immersion if the in-game pilot's upper body followed the HMD position while seated. Including the head (with HMD rotation). Makes it possible to see "your own" shadow in some instances for example, and also ofc that the upper body...
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